DarkstaR
Banned User
- Joined
- Feb 18, 2009
- Messages
- 363
- Reaction score
- 1
First of all, moderators, I would ask that you close the old thread. It wasn't made by me, but its my program, and I want the rep for my program, from now on. http://otland.net/f19/bitmaptomap-40492/
Many of you have heard of my old program - BitmapToMap. It simply took an image and generated a .OTX map from a predefined list of colors.
Now, that functionality has been extended. It can now write the maps to .OTBM files, and it gives you a wider range of options. The best part is that its now open-source. The tool is written in VB.net and can be compiled with Visual Studio 9 or 10, including express editions. I have heavily commented the code so it will be easily understood by seasoned coders and newcomers alike, in order to ensure that this tool does its job not only functionally, but educationally.
In the past, BitmapToMap allowed you to define an array of colors and place item ID's on them. It now also allows you to selectively ignore certain colors.
Below, you can see the program as it begins to colorize an Oblivion map image.
Next, I will give you an example of BitmapToMap's before and after.
Before:
A simple picture of the US map
After:
A fully playable map of the wonderful 50 states
Link to source code: bitmaptomap - Project Hosting on Google Code
Direct Download: http://tools.tibiaug.com/downloads/BitMapToMap.exe
Many of you have heard of my old program - BitmapToMap. It simply took an image and generated a .OTX map from a predefined list of colors.
Now, that functionality has been extended. It can now write the maps to .OTBM files, and it gives you a wider range of options. The best part is that its now open-source. The tool is written in VB.net and can be compiled with Visual Studio 9 or 10, including express editions. I have heavily commented the code so it will be easily understood by seasoned coders and newcomers alike, in order to ensure that this tool does its job not only functionally, but educationally.
In the past, BitmapToMap allowed you to define an array of colors and place item ID's on them. It now also allows you to selectively ignore certain colors.
Below, you can see the program as it begins to colorize an Oblivion map image.
Next, I will give you an example of BitmapToMap's before and after.
Before:
A simple picture of the US map
After:
A fully playable map of the wonderful 50 states
Link to source code: bitmaptomap - Project Hosting on Google Code
Direct Download: http://tools.tibiaug.com/downloads/BitMapToMap.exe