It is a feature, not a bug.When a player has a black skull they will no longer be able to attack an unmarked player - that is any player without a skull.
Should be in config.lua. Sth like killsToBlackSkull. What distro are you using?
If you have a way server i would consider to change the skull system overall
I folowed this tutorial and i got this problem!
Already tryed but i not worked because need to edit source codeuseBlackSkull = false
Check Combat::canDoCombat and look for SKULL_BLACK and remove / edit the code where it gives a returnvalue other than RETURNVALUE_NOERROR (something like that), it should be pretty simpleAlready tryed but i not worked because need to edit source code
for me pls!Check Combat::canDoCombat and look for SKULL_BLACK and remove / edit the code where it gives a returnvalue other than RETURNVALUE_NOERROR (something like that), it should be pretty simple
i nned to edit this?Check Combat::canDoCombat and look for SKULL_BLACK and remove / edit the code where it gives a returnvalue other than RETURNVALUE_NOERROR (something like that), it should be pretty simple