i tried add auras and wings system on black teck server, but i couldnt, have this error
Code:
unity_PV4WV16A2HJFQIXU.cpp
unity_EFKQCKK6WWIP54DC.cpp
unity_9SK63FI0YRRGU7SN.cpp
unity_9NTLKJMJVLH2H2TO.cpp
d:\Downloads\BlackTek-Server-master\BlackTek-Server-master\src\weapons.h(168,18): warning C4242: 'argument': conversion from 'int32_t' to 'unsigned short', possible loss of data
(compiling source file '../build/Release/obj/64/unity_9SK63FI0YRRGU7SN.cpp')
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: struct Aura * __cdecl Auras::getAuraByClientID(unsigned short)" (?getAuraByClientID@Auras@@QEAAPEAUAura@@G@Z)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: struct Aura * __cdecl Auras::getAuraByName(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?getAuraByName@Auras@@QEAAPEAUAura@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: bool __cdecl Auras::loadFromXml(void)" (?loadFromXml@Auras@@QEAA_NXZ)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: bool __cdecl Auras::reload(void)" (?reload@Auras@@QEAA_NXZ)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: struct Shader * __cdecl Shaders::getShaderByName(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?getShaderByName@Shaders@@QEAAPEAUShader@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: struct Shader * __cdecl Shaders::getShaderByID(unsigned char)" (?getShaderByID@Shaders@@QEAAPEAUShader@@E@Z)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: bool __cdecl Shaders::loadFromXml(void)" (?loadFromXml@Shaders@@QEAA_NXZ)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: bool __cdecl Shaders::reload(void)" (?reload@Shaders@@QEAA_NXZ)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: struct Wing * __cdecl Wings::getWingByClientID(unsigned short)" (?getWingByClientID@Wings@@QEAAPEAUWing@@G@Z)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: struct Wing * __cdecl Wings::getWingByName(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?getWingByName@Wings@@QEAAPEAUWing@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: bool __cdecl Wings::loadFromXml(void)" (?loadFromXml@Wings@@QEAA_NXZ)
unity_EFKQCKK6WWIP54DC.obj : error LNK2001: unresolved external symbol "public: bool __cdecl Wings::reload(void)" (?reload@Wings@@QEAA_NXZ)
unity_9SK63FI0YRRGU7SN.obj : error LNK2001: unresolved external symbol "public: struct Aura * __cdecl Auras::getAuraByID(unsigned char)" (?getAuraByID@Auras@@QEAAPEAUAura@@E@Z)
unity_9SK63FI0YRRGU7SN.obj : error LNK2001: unresolved external symbol "public: struct Wing * __cdecl Wings::getWingByID(unsigned char)" (?getWingByID@Wings@@QEAAPEAUWing@@E@Z)
.\Black-Tek-Server.exe : fatal error LNK1120: 14 unresolved externals