Thanks for the kind words. I really appreciate that and it's probably why I keep coming back everytime after a while. 😘
I am currently working on this new map. It's not very far yet but I am spending all my rare mapping times there.
(Including all the competition entries as whole areas within the map.)

As soon as it will be ready in a first version, I will release it.
In addition, finally after 13 years of programming experience I found some motivation to dig a bit into lua-coding for tibia besides mapping.
Since I am not doing any serious server, this is just to experimentate a bit.
Based on the average damage per second of a monster, it calculates a probability to drop a backback full of certain items.
For testing purposes the factor to get a drop is very high.
Cheers
