Lbtg
Intermediate OT User
- Joined
- Nov 22, 2008
- Messages
- 2,324
- Reaction score
- 136
Hello , can someone please help me fix this script it seems sometimes player might loss items/all exp like they didint had bless.
blessbook.lua
and if script is good maybe its this script
timebleee.lua
if player clicks blessbook he gets bless and so , but if he clicks timebless he gets it to maybe its like 1x1 ad getting 0.. +-
Thanks in advance
blessbook.lua
Code:
local cfg = {
bless = { 1, 2, 3, 4, 5 }
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
for i = 1, table.maxn(cfg.bless) do
if(getPlayerBlessing(cid, cfg.bless[i])) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
doPlayerSendCancel(cid, "You have already recieved Blessings!")
return true
end
end
doPlayerAddBlessing(cid, cfg.bless[1])
doPlayerAddBlessing(cid, cfg.bless[2])
doPlayerAddBlessing(cid, cfg.bless[3])
doPlayerAddBlessing(cid, cfg.bless[4])
doPlayerAddBlessing(cid, cfg.bless[5])
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_HOLYAREA)
doSendAnimatedText(getCreaturePosition(cid), "BLESSED!", TEXTCOLOR_RED)
doPlayerSendTextMessage(cid, 21, "You have recieved blessings by Book Of Spirits!")
doRemoveItem(item.uid, 1)
return true
end
and if script is good maybe its this script
timebleee.lua
Code:
function onUse(cid)
if getGlobalStorageValue(6005) < os.time() then
setGlobalStorageValue(6005, os.time() + 1800)
for i = 1,5 do
doPlayerAddBlessing(cid, i)
end
doPlayerSendTextMessage(cid, 27, "You Have Been Blessed By Warfare City")
doSendMagicEffect(getThingPos(cid), 12)
else
doPlayerSendCancel(cid, "It is Too Soon to click it.")
doSendMagicEffect(getThingPos(cid), CONST_ME_POFF)
end
return true
end
if player clicks blessbook he gets bless and so , but if he clicks timebless he gets it to maybe its like 1x1 ad getting 0.. +-
Thanks in advance