blessingOnlyPremium = false
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 20
<talkaction words="!bless" event="script" value="bless.lua"/>
function onSay(cid, words, param, channel)
if getPlayerBlessing(cid, 5) == FALSE then
if getPlayerMoney(cid) >= 300000 then
for i = 1,5 do
doPlayerAddBlessing(cid, i)
end
doSendMagicEffect(getCreaturePosition(cid), 39)
doPlayerRemoveMoney(cid, 300000)
doPlayerSendTextMessage(cid, 22, "You have been blessed by the gods!")
else
doPlayerSendCancel(cid, "You don't have enough money.")
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
end
else
doPlayerSendCancel(cid, "You have already been blessed.")
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
end
return true
end
blessingOnlyPremium = false
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 18
blessingsOnlyPremium = "no"
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 20
blessingOnlyPremium = false
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 18