local config = {
loginMessage = getConfigValue('loginMessage')
}
function onLogin(cid)
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end
local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
local welcomeText = "Welcome " .. getCreatureName(cid) .. ".\n\nOur community would like to welcome you to " .. getConfigValue('serverName') .. ". If you need help with anything, please refer to the help channel.\n\nEnjoy your time!"
local text = "- Welcome to Death-Pulse Ot, here's a list of commands:\n!aol -> Buy an amulet of loss\n!bless -> Will Bless You By All the 5 gods\n!frags -> Check your amount of kills\n !promote - You will be promoted \n !commands for full list of all commands!\n- Visit our webpage for a complete list of commands.\n//Death Pulse Staff"
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, ""..text.."")
if(getPlayerStorageValue(cid, 19622)) == -1 then
doBroadcastMessage(""..welcomeText.."")
setPlayerStorageValue(cid, 19622, 1)
return true
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end
registerCreatureEvent(cid, "PlayerDeath")
registerCreatureEvent(cid, "Blessloss")
registerCreatureEvent(cid, "expRate")
registerCreatureEvent(cid, "pointsforlvl")
registerCreatureEvent(cid, "RebirthDescription")
registerCreatureEvent(cid, "KdrLook")
registerCreatureEvent(cid, "killpoint")
registerCreatureEvent(cid, "deathpoint")
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Bounty")
registerCreatureEvent(cid, "Idle")
registerCreatureEvent(cid, "SkullCheck")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "removepstime")
registerCreatureEvent(cid, "advance")
registerCreatureEvent(cid, "FimVip")
registerCreatureEvent(cid, "SkullCheck")
registerCreatureEvent(cid, "demonOakLogout")
registerCreatureEvent(cid, "demonOakDeath")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "FirstItems")
registerCreatureEvent(cid, "PartyDamage")
registerCreatureEvent(cid, "VipReceive")
registerCreatureEvent(cid, "PlayerKill")
registerCreatureEvent(cid, "KillingInTheNameOf")
registerCreatureEvent(cid, "PythiusDead")
if (InitArenaScript ~= 0) then
InitArenaScript = 1
for i = 42300, 42309 do
setGlobalStorageValue(i, 0)
setGlobalStorageValue(i+100, 0)
end
end
if getPlayerStorageValue(cid, 42309) < 1 then
for i = 42300, 42309 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42319) < 1 then
for i = 42310, 42319 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42329) < 1 then
for i = 42320, 42329 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42355) == -1 then
setPlayerStorageValue(cid, 42355, 0)
end
setPlayerStorageValue(cid, 42350, 0)
setPlayerStorageValue(cid, 42352, 0)
return TRUE
end
local config = {
storage = 8034,
time = 3600,
fromPos = {x=32172, y=32306, z=7},
toPos = {x=32170, y=32339, z=7},
backPos = {x=32172, y=32305, z=7}
}
local function doKickPlayer(cid)
if not isPlayer(cid) then
return true
end
if isInRange(getPlayerPosition(cid), config.fromPos, config.toPos) then
doTeleportThing(cid, config.backPos)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING,"Time is up!")
end
return true
end
if isInRange(getPlayerPosition(cid), config.fromPos, config.toPos) then
if getPlayerStorageValue(cid, config.storage) < os.time() then
doTeleportThing(cid, config.backPos)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING,"Time is up!")
else
local m = math.floor((getPlayerStorageValue(cid, config.storage) - os.time()) / 60) > 0 and math.floor((getPlayerStorageValue(cid, config.storage) - os.time()) / 60) or 1
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"You have "..m.." "..(m == 1 and "minute" or "minutes").." left to hunt in the spawn.")
addEvent(doKickPlayer, m * 60 * 1000, cid)
end
end