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TalkAction Bomberman

I am having an issue with players getting on the game and picking up all the energy items and then boosting their weapons and equipment. This bug has caused me to have to shut down bomberman - which really sucks - because it is an awesome game for the server.

I tried to remove the item from my items just to get rid of it - but it is still there. Can you help me remove it from the script...are the powerups really even necessary?

Thanks - rep given for assistance.
 
It is only your fault for not checking which items the script is using for powerups.
 
How about either changing the IDs of the powerups, or IDs that the item upgrade script(s) are registered to? Or you really want to remove the powerups?

uh, okay. it bet it wasn't even that hard.
 
yes.
but there is no kick when players are in room for too long.
 
[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.lua<wow>nSay
Description:
(luaGetCreatureName) Creature not found

[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.lua<wow>nSay
Description:
data/talkactions/scripts/bomb.lua:134: attempt to concatenate a boolean value
stack traceback:
data/talkactions/scripts/bomb.lua:134: in function 'lookDir'
data/talkactions/scripts/bomb.lua:160: in function <data/talkactions/scripts/bomb.lua:87>
after change loopdir to lookdir 'cause with loopdir i had got erros too
 
What is for?:
Lua:
	local dummy = doCreateItem(10570, 1, {x=486,y=498,z=9})
and

Lua:
local a = getPlayersInRange({x=497, y=500, z=9}, 7, 5)
 
I have now this map, downloaded.
But, it is wrong.
What uniqueids I need to use?
 
Lua:
			local a = getPlayersInRange({x=1034, y=867, z=7}, 7, 5)
How config it? What is it?

And i've got error after one player is killed:
> Broadcasted message: "Bubu killed himself!".

[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.lua:eek:nSay
Description:
(luaGetCreatureName) Creature not found

[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.lua:eek:nSay
Description:
data/talkactions/scripts/bomb.lua:102: attempt to concatenate a boolean value
stack traceback:
data/talkactions/scripts/bomb.lua:102: in function <data/talkactions/scripts/bomb.lua:87>

And won player didn't tp to temple. Please help me!
 
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