It is only your fault for not checking which items the script is using for powerups.
yes.
but there is no kick when players are in room for too long.
after change loopdir to lookdir 'cause with loopdir i had got erros too[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.lua<wow>nSay
Description:
(luaGetCreatureName) Creature not found
[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.lua<wow>nSay
Description:
data/talkactions/scripts/bomb.lua:134: attempt to concatenate a boolean value
stack traceback:
data/talkactions/scripts/bomb.lua:134: in function 'lookDir'
data/talkactions/scripts/bomb.lua:160: in function <data/talkactions/scripts/bomb.lua:87>
local a = getPlayersInRange({x=1034, y=867, z=7}, 7, 5)
> Broadcasted message: "Bubu killed himself!".
[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.luanSay
Description:
(luaGetCreatureName) Creature not found
[Error - TalkAction Interface]
In a timer event called from:
data/talkactions/scripts/bomb.luanSay
Description:
data/talkactions/scripts/bomb.lua:102: attempt to concatenate a boolean value
stack traceback:
data/talkactions/scripts/bomb.lua:102: in function <data/talkactions/scripts/bomb.lua:87>
local a = getPlayersInRange({x=1034, y=867, z=7}, 7, 5)
temple = {x=1000, y=998, z=7},