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BotShield Pro

Well if u ban all botters of your ot
THEN
you gutta be kidding me because u ban 80% of your otserv......
 
Well if u ban all botters of your ot
THEN
you gutta be kidding me because u ban 80% of your otserv......
That how the world got destroyd. Companies only thinking of getting the most customers and money.

So what if you loose about 80% of your players, atleast the ones that are left are sitting by their keyboards. Maybe there will come many new players since all the botters are gone.
 
No it is riiculous 100%, I agree with your points just not your method. Logging the times between players actions overtime on a large scale would lag a server unless it had alot of RAM. Its really not worth the outcome. Seein you can bypass it anyway.

This can be done in sources without lagging the server...
 
Can you release it? You would make it a living hell for botters on different servers!
 
Code:
Globalevent

Algorithm

loop players
foreach
if pz = false and battle = true
math.rand mathproblem
wait(time)
if time < 1
if correctanswer == false
return notation
else
return yourefinesmsg

End Algorithm
End Globalevent
You must've used something like this, right?
 
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