removeRuneCharges = false
what u mean bro, u want runes not to change or someth? i didnt understand much my head fuck up that why x)
as how much i understood if u want runes not to change go config.lua and find this
LUA:removeRuneCharges = false
<attribute key="breakChance" value="3"/>
still same, disappear in one shoot :/try at spearLUA:<attribute key="breakChance" value="3"/>im right now? xD