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bug in items and in life !! help !!

bsdailha333

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Joined
Mar 3, 2015
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recently I discovered that players from my server they are Bugando life and mana and items! the error in the script I have but how can I fix fixes life and mana and items without deleting them?
 
the script I ever fix but players are still with the items, life and mana buggy !! It is to run a command in the database to fix it ??
 
the script I ever fix but players are still with the items, life and mana buggy !! It is to run a command in the database to fix it ??
We can't help you if you don't help yourself by providing a script you think might be bugged, sure there is a command to remove items from a database, but that won't resolve the issue since scripts that generate the items are not stored in the database.
 
the script that was the problem I have is correct now can not do what they did, but they continue with the items, mana and edited life!

my problem is not the script but they still remain so!
 
DROP TRIGGER IF EXISTS `oncreate_players`;
DROP TRIGGER IF EXISTS `oncreate_guilds`;
DROP TRIGGER IF EXISTS `ondelete_players`;
DROP TRIGGER IF EXISTS `ondelete_guilds`;
DROP TRIGGER IF EXISTS `ondelete_accounts`;

DROP TABLE IF EXISTS `player_depotitems`;
DROP TABLE IF EXISTS `tile_items`;
DROP TABLE IF EXISTS `tiles`;
DROP TABLE IF EXISTS `bans`;
DROP TABLE IF EXISTS `house_lists`;
DROP TABLE IF EXISTS `houses`;
DROP TABLE IF EXISTS `player_items`;
DROP TABLE IF EXISTS `player_namelocks`;
DROP TABLE IF EXISTS `player_skills`;
DROP TABLE IF EXISTS `player_storage`;
DROP TABLE IF EXISTS `player_viplist`;
DROP TABLE IF EXISTS `player_spells`;
DROP TABLE IF EXISTS `player_deaths`;
DROP TABLE IF EXISTS `killers`;
DROP TABLE IF EXISTS `environment_killers`;
DROP TABLE IF EXISTS `player_killers`;
DROP TABLE IF EXISTS `guild_ranks`;
DROP TABLE IF EXISTS `guilds`;
DROP TABLE IF EXISTS `guild_invites`;
DROP TABLE IF EXISTS `global_storage`;
DROP TABLE IF EXISTS `players`;
DROP TABLE IF EXISTS `accounts`;
DROP TABLE IF EXISTS `server_record`;
DROP TABLE IF EXISTS `server_motd`;
DROP TABLE IF EXISTS `server_reports`;
DROP TABLE IF EXISTS `server_config`;
DROP TABLE IF EXISTS `account_viplist`;

CREATE TABLE `accounts`
(
`id` INT NOT NULL AUTO_INCREMENT,
`name` VARCHAR(32) NOT NULL DEFAULT '',
`password` VARCHAR(255) NOT NULL/* VARCHAR(32) NOT NULL COMMENT 'MD5'*//* VARCHAR(40) NOT NULL COMMENT 'SHA1'*/,
`premdays` INT NOT NULL DEFAULT 0,
`lastday` INT UNSIGNED NOT NULL DEFAULT 0,
`email` VARCHAR(255) NOT NULL DEFAULT '',
`key` VARCHAR(20) NOT NULL DEFAULT '0',
`blocked` TINYINT(1) NOT NULL DEFAULT FALSE COMMENT 'internal usage',
`warnings` INT NOT NULL DEFAULT 0,
`group_id` INT NOT NULL DEFAULT 1,
PRIMARY KEY (`id`), UNIQUE (`name`)
) ENGINE = InnoDB;

INSERT INTO `accounts` VALUES (1, '1', '1', 65535, 0, '', '0', 0, 0, 1);

CREATE TABLE `players`
(
`id` INT NOT NULL AUTO_INCREMENT,
`name` VARCHAR(255) NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`group_id` INT NOT NULL DEFAULT 1,
`account_id` INT NOT NULL DEFAULT 0,
`level` INT NOT NULL DEFAULT 1,
`vocation` INT NOT NULL DEFAULT 0,
`health` INT NOT NULL DEFAULT 150,
`healthmax` INT NOT NULL DEFAULT 150,
`experience` BIGINT NOT NULL DEFAULT 0,
`lookbody` INT NOT NULL DEFAULT 0,
`lookfeet` INT NOT NULL DEFAULT 0,
`lookhead` INT NOT NULL DEFAULT 0,
`looklegs` INT NOT NULL DEFAULT 0,
`looktype` INT NOT NULL DEFAULT 136,
`lookaddons` INT NOT NULL DEFAULT 0,
`maglevel` INT NOT NULL DEFAULT 0,
`mana` INT NOT NULL DEFAULT 0,
`manamax` INT NOT NULL DEFAULT 0,
`manaspent` INT NOT NULL DEFAULT 0,
`soul` INT UNSIGNED NOT NULL DEFAULT 0,
`town_id` INT NOT NULL DEFAULT 0,
`posx` INT NOT NULL DEFAULT 0,
`posy` INT NOT NULL DEFAULT 0,
`posz` INT NOT NULL DEFAULT 0,
`conditions` BLOB NOT NULL,
`cap` INT NOT NULL DEFAULT 0,
`sex` INT NOT NULL DEFAULT 0,
`lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0,
`lastip` INT UNSIGNED NOT NULL DEFAULT 0,
`save` TINYINT(1) NOT NULL DEFAULT 1,
`skull` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0,
`skulltime` INT NOT NULL DEFAULT 0,
`rank_id` INT NOT NULL DEFAULT 0,
`guildnick` VARCHAR(255) NOT NULL DEFAULT '',
`lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0,
`blessings` TINYINT(2) NOT NULL DEFAULT 0,
`balance` BIGINT NOT NULL DEFAULT 0,
`stamina` BIGINT NOT NULL DEFAULT 151200000 COMMENT 'stored in miliseconds',
`direction` INT NOT NULL DEFAULT 2,
`loss_experience` INT NOT NULL DEFAULT 100,
`loss_mana` INT NOT NULL DEFAULT 100,
`loss_skills` INT NOT NULL DEFAULT 100,
`loss_containers` INT NOT NULL DEFAULT 100,
`loss_items` INT NOT NULL DEFAULT 100,
`premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER',
`online` TINYINT(1) NOT NULL DEFAULT 0,
`marriage` INT UNSIGNED NOT NULL DEFAULT 0,
`promotion` INT NOT NULL DEFAULT 0,
`deleted` TINYINT(1) NOT NULL DEFAULT FALSE,
`description` VARCHAR(255) NOT NULL DEFAULT '',
PRIMARY KEY (`id`), UNIQUE (`name`, `deleted`),
KEY (`account_id`), KEY (`group_id`),
KEY (`online`), KEY (`deleted`),
FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

INSERT INTO `players` VALUES (1, 'Account Manager', 0, 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, 0, 50, 50, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 201660000, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, '');

CREATE TABLE `account_viplist`
(
`account_id` INT NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`player_id` INT NOT NULL,
KEY (`account_id`), KEY (`player_id`), KEY (`world_id`), UNIQUE (`account_id`, `player_id`),
FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_deaths`
(
`id` INT NOT NULL AUTO_INCREMENT,
`player_id` INT NOT NULL,
`date` BIGINT UNSIGNED NOT NULL,
`level` INT UNSIGNED NOT NULL,
PRIMARY KEY (`id`), INDEX (`date`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_depotitems`
(
`player_id` INT NOT NULL,
`sid` INT NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots',
`pid` INT NOT NULL DEFAULT 0,
`itemtype` INT NOT NULL,
`count` INT NOT NULL DEFAULT 0,
`attributes` BLOB NOT NULL,
KEY (`player_id`), UNIQUE (`player_id`, `sid`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_items`
(
`player_id` INT NOT NULL DEFAULT 0,
`pid` INT NOT NULL DEFAULT 0,
`sid` INT NOT NULL DEFAULT 0,
`itemtype` INT NOT NULL DEFAULT 0,
`count` INT NOT NULL DEFAULT 0,
`attributes` BLOB NOT NULL,
KEY (`player_id`), UNIQUE (`player_id`, `sid`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_namelocks`
(
`player_id` INT NOT NULL DEFAULT 0,
`name` VARCHAR(255) NOT NULL,
`new_name` VARCHAR(255) NOT NULL,
`date` BIGINT NOT NULL DEFAULT 0,
KEY (`player_id`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_skills`
(
`player_id` INT NOT NULL DEFAULT 0,
`skillid` TINYINT(2) NOT NULL DEFAULT 0,
`value` INT UNSIGNED NOT NULL DEFAULT 0,
`count` INT UNSIGNED NOT NULL DEFAULT 0,
KEY (`player_id`), UNIQUE (`player_id`, `skillid`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_spells`
(
`player_id` INT NOT NULL,
`name` VARCHAR(255) NOT NULL,
KEY (`player_id`), UNIQUE (`player_id`, `name`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_storage`
(
`player_id` INT NOT NULL DEFAULT 0,
`key` INT UNSIGNED NOT NULL DEFAULT 0,
`value` VARCHAR(255) NOT NULL DEFAULT '0',
KEY (`player_id`), UNIQUE (`player_id`, `key`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_viplist`
(
`player_id` INT NOT NULL,
`vip_id` INT NOT NULL,
KEY (`player_id`), KEY (`vip_id`), UNIQUE (`player_id`, `vip_id`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `killers`
(
`id` INT NOT NULL AUTO_INCREMENT,
`death_id` INT NOT NULL,
`final_hit` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
`unjustified` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
PRIMARY KEY (`id`),
FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `player_killers`
(
`kill_id` INT NOT NULL,
`player_id` INT NOT NULL,
FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `environment_killers`
(
`kill_id` INT NOT NULL,
`name` VARCHAR(255) NOT NULL,
FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `houses`
 
(
`id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`owner` INT NOT NULL,
`paid` INT UNSIGNED NOT NULL DEFAULT 0,
`warnings` INT NOT NULL DEFAULT 0,
`lastwarning` INT UNSIGNED NOT NULL DEFAULT 0,
`name` VARCHAR(255) NOT NULL,
`town` INT UNSIGNED NOT NULL DEFAULT 0,
`size` INT UNSIGNED NOT NULL DEFAULT 0,
`price` INT UNSIGNED NOT NULL DEFAULT 0,
`rent` INT UNSIGNED NOT NULL DEFAULT 0,
`doors` INT UNSIGNED NOT NULL DEFAULT 0,
`beds` INT UNSIGNED NOT NULL DEFAULT 0,
`tiles` INT UNSIGNED NOT NULL DEFAULT 0,
`guild` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
`clear` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
UNIQUE (`id`, `world_id`)
) ENGINE = InnoDB;

CREATE TABLE `house_auctions`
(
`house_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`player_id` INT NOT NULL,
`bid` INT UNSIGNED NOT NULL DEFAULT 0,
`limit` INT UNSIGNED NOT NULL DEFAULT 0,
`endtime` BIGINT UNSIGNED NOT NULL DEFAULT 0,
UNIQUE (`house_id`, `world_id`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE,
FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `house_lists`
(
`house_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`listid` INT NOT NULL,
`list` TEXT NOT NULL,
UNIQUE (`house_id`, `world_id`, `listid`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `house_data`
(
`house_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`data` LONGBLOB NOT NULL,
UNIQUE (`house_id`, `world_id`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `tiles`
(
`id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`house_id` INT UNSIGNED NOT NULL,
`x` INT(5) UNSIGNED NOT NULL,
`y` INT(5) UNSIGNED NOT NULL,
`z` TINYINT(2) UNSIGNED NOT NULL,
UNIQUE (`id`, `world_id`),
KEY (`x`, `y`, `z`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `tile_items`
(
`tile_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`sid` INT NOT NULL,
`pid` INT NOT NULL DEFAULT 0,
`itemtype` INT NOT NULL,
`count` INT NOT NULL DEFAULT 0,
`attributes` BLOB NOT NULL,
UNIQUE (`tile_id`, `world_id`, `sid`), KEY (`sid`),
FOREIGN KEY (`tile_id`) REFERENCES `tiles`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `guilds`
(
`id` INT NOT NULL AUTO_INCREMENT,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`name` VARCHAR(255) NOT NULL,
`ownerid` INT NOT NULL,
`creationdata` INT NOT NULL,
`motd` VARCHAR(255) NOT NULL,
PRIMARY KEY (`id`),
UNIQUE (`name`, `world_id`)
) ENGINE = InnoDB;

CREATE TABLE `guild_invites`
(
`player_id` INT NOT NULL DEFAULT 0,
`guild_id` INT NOT NULL DEFAULT 0,
UNIQUE (`player_id`, `guild_id`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `guild_ranks`
(
`id` INT NOT NULL AUTO_INCREMENT,
`guild_id` INT NOT NULL,
`name` VARCHAR(255) NOT NULL,
`level` INT NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member',
PRIMARY KEY (`id`),
FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

CREATE TABLE `bans`
(
`id` INT UNSIGNED NOT NULL auto_increment,
`type` TINYINT(1) NOT NULL COMMENT '1 - ip banishment, 2 - namelock, 3 - account banishment, 4 - notation, 5 - deletion',
`value` INT UNSIGNED NOT NULL COMMENT 'ip address (integer), player guid or account number',
`param` INT UNSIGNED NOT NULL DEFAULT 4294967295 COMMENT 'used only for ip banishment mask (integer)',
`active` TINYINT(1) NOT NULL DEFAULT TRUE,
`expires` INT NOT NULL,
`added` INT UNSIGNED NOT NULL,
`admin_id` INT UNSIGNED NOT NULL DEFAULT 0,
`comment` TEXT NOT NULL,
`reason` INT UNSIGNED NOT NULL DEFAULT 0,
`action` INT UNSIGNED NOT NULL DEFAULT 0,
`statement` VARCHAR(255) NOT NULL DEFAULT '',
PRIMARY KEY (`id`),
KEY `type` (`type`, `value`),
KEY `active` (`active`)
) ENGINE = InnoDB;

CREATE TABLE `global_storage`
(
`key` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`value` VARCHAR(255) NOT NULL DEFAULT '0',
UNIQUE (`key`, `world_id`)
) ENGINE = InnoDB;

CREATE TABLE `server_config`
(
`config` VARCHAR(35) NOT NULL DEFAULT '',
`value` INT NOT NULL,
UNIQUE (`config`)
) ENGINE = InnoDB;

INSERT INTO `server_config` VALUES ('db_version', 23);

CREATE TABLE `server_motd`
(
`id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`text` TEXT NOT NULL,
UNIQUE (`id`, `world_id`)
) ENGINE = InnoDB;

INSERT INTO `server_motd` VALUES (1, 0, 'Welcome to The Forgotten Server!');

CREATE TABLE `server_record`
(
`record` INT NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`timestamp` BIGINT NOT NULL,
UNIQUE (`record`, `world_id`, `timestamp`)
) ENGINE = InnoDB;

INSERT INTO `server_record` VALUES (0, 0, 0);

CREATE TABLE `server_reports`
(
`id` INT NOT NULL AUTO_INCREMENT,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`player_id` INT NOT NULL DEFAULT 1,
`posx` INT NOT NULL DEFAULT 0,
`posy` INT NOT NULL DEFAULT 0,
`posz` INT NOT NULL DEFAULT 0,
`timestamp` BIGINT NOT NULL DEFAULT 0,
`report` TEXT NOT NULL,
`reads` INT NOT NULL DEFAULT 0,
PRIMARY KEY (`id`),
KEY (`world_id`), KEY (`reads`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;

DELIMITER |

CREATE TRIGGER `ondelete_accounts`
BEFORE DELETE
ON `accounts`
FOR EACH ROW
BEGIN
DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`;
END|

CREATE TRIGGER `oncreate_guilds`
AFTER INSERT
ON `guilds`
FOR EACH ROW
BEGIN
INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`);
INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`);
INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`);
END|

CREATE TRIGGER `ondelete_guilds`
BEFORE DELETE
ON `guilds`
FOR EACH ROW
BEGIN
UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`);
END|

CREATE TRIGGER `oncreate_players`
AFTER INSERT
ON `players`
FOR EACH ROW
BEGIN
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10);
END|

CREATE TRIGGER `ondelete_players`
BEFORE DELETE
ON `players`
FOR EACH ROW
BEGIN
DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`;
UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`;
END|

DELIMITER ;
 
You will need to run these queries in your database
if its 1 item then all you need to do is replace itemid1 with item number
Code:
DELETE FROM `player_items` WHERE `sid` = itemid1;
DELETE FROM `player_depotitems` WHERE `sid` = itemid1;

If its a bunch of different items then you need to use the OR operator with the WHERE statement.
Example:
Code:
DELETE FROM `player_items` WHERE `sid` = itemid1 OR `sid` = itemid2;
DELETE FROM `player_depotitems` WHERE `sid` = itemid1 OR `sid` = itemid2;
Further example, each item that you require to remove needs an OR and `sid` = itemid, just replace itemid with the item number
Code:
DELETE FROM `player_items` WHERE `sid` = itemid1 OR `sid` = itemid2 OR `sid` = itemid3, OR `sid` = itemid4;
DELETE FROM `player_depotitems` WHERE `sid` = itemid1 OR `sid` = itemid2 OR `sid` = itemid3, OR `sid` = itemid4;
 
more there will remove the item ??

Example: the player must level 100 knight he has

Hitpoints: 1565
Mana: 500

he made the bug and get

Hitpoints: 2000
Mana: 1000

this will fix according to the level it?

and items example:

solar ax attack 50:

he made the bug and :

solar ax attack 100:


You have just as return to its orginal value without removing it?

:(
 
Last edited by a moderator:
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