reginaldofilhog
Member
Hello, I implemented this code and uncommented what already exists in TFS 1.5 7.72, but I have a small positioning bug, I am currently using Meah OtClient, in otcv8 it crashes when using the mount.
Commit: ADD MONTS TFS 1.5 NEKIRO · Mateuzkl/TFS-1.5-Downgrades-8.60@a98ba04 (https://github.com/Mateuzkl/TFS-1.5-Downgrades-8.60/commit/a98ba04db958d281d1a2ce82fa0a93f1df956882)
I believe it could be a missing game feature, or I made a mistake in some part of the code. The terminal did not display any specific errors, except;
Client
ERROR: ProtocolGame parse message exception (2350 bytes, 3 unread, last opcode is 0x80 (128), prev opcode is 0xc8 (200)): unhandled opcode 128
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 772)
Game Feature
Does anyone have an idea of what might be missing?



The problem is relating the lack of clothing, as retro clothing does not have a mounted position. I'll search! grateful
Commit: ADD MONTS TFS 1.5 NEKIRO · Mateuzkl/TFS-1.5-Downgrades-8.60@a98ba04 (https://github.com/Mateuzkl/TFS-1.5-Downgrades-8.60/commit/a98ba04db958d281d1a2ce82fa0a93f1df956882)
I believe it could be a missing game feature, or I made a mistake in some part of the code. The terminal did not display any specific errors, except;
Client
ERROR: ProtocolGame parse message exception (2350 bytes, 3 unread, last opcode is 0x80 (128), prev opcode is 0xc8 (200)): unhandled opcode 128
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 772)
Game Feature
LUA:
if version >= 770 then
g_game.enableFeature(GamePlayerMarket)
g_game.enableFeature(GameFormatCreatureName)
g_game.enableFeature(GameBot)
g_game.enableFeature(GameClientPing)
g_game.enableFeature(GameLooktypeU16)
g_game.enableFeature(GameMessageStatements)
g_game.enableFeature(GameLoginPacketEncryption)
g_game.enableFeature(GameWritableDate)
g_game.enableFeature(GamePlayerAddons)
g_game.enableFeature(GamePlayerMounts)
g_game.enableFeature(GameNewOutfitProtocol)
g_game.enableFeature(GameExtendedOpcode)
g_game.enableFeature(GamePlayerMarket)
end
Does anyone have an idea of what might be missing?


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The problem is relating the lack of clothing, as retro clothing does not have a mounted position. I'll search! grateful
Last edited: