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Bug with Effect in Source [TFS 1.0]

president vankk

Web Developer & AuraOT Owner
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When the a gamemaster walk in a fire bomb, poision bomb, enter in teleport get effects like the IMG below, where can I fix this, maybe in tile.cpp?

oDgPjzcR-.png


Thanks.
 
Last edited:
this is because you have immune to everything so it doesnt hit you its not a bug for example take firewalker boots usually 90% fire protection in item.xml and walk on fire exactly same thing its puff (MISSHIT)
 
I know that, but I mean, in a gamemaster with ghostmode shows the MISSHIT to everyone, I want remove that. I can't walk in firebombs, enter in teleports without get the effects, when have something with doCreatureSay, it shows to everyone too, with/without ghostmode.
 
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