Sirion_Mido
Experienced Member
Dear Otland,
Problem Is: I have an bug with my zombie event script.
What happen?
During i use that zombie event script: http://otland.net/f82/creaturescript-movement-zombie-event-120106/
it was works prefect without any bugs , and it start broadcost and if less than 5 players enter the event it close the teleport and cancel the event , etc
after i install Team-Battle Event , that mod script: <?xml version="1.0" encoding="UTF-8"?> <mod name="Team Event" version="2.0" aut - Pastebin.com
team-battle lib part: local bmale = createConditionObject(CONDITION_OUTFIT) setConditionParam(bmale, - Pastebin.com
that happening: the zombie event make the broadcast etc , but problem Is if there is less than 5 players get join the zombie event it should get close the teleport and cancel the event , BUT it do the cancel message of team battle event not the zombie cancel message , and not remove the teleport AND NOT CANCEL THAT EVENT
if anyone can help me so do that
thank you
Problem Is: I have an bug with my zombie event script.
What happen?
During i use that zombie event script: http://otland.net/f82/creaturescript-movement-zombie-event-120106/
it was works prefect without any bugs , and it start broadcost and if less than 5 players enter the event it close the teleport and cancel the event , etc
after i install Team-Battle Event , that mod script: <?xml version="1.0" encoding="UTF-8"?> <mod name="Team Event" version="2.0" aut - Pastebin.com
team-battle lib part: local bmale = createConditionObject(CONDITION_OUTFIT) setConditionParam(bmale, - Pastebin.com
that happening: the zombie event make the broadcast etc , but problem Is if there is less than 5 players get join the zombie event it should get close the teleport and cancel the event , BUT it do the cancel message of team battle event not the zombie cancel message , and not remove the teleport AND NOT CANCEL THAT EVENT
if anyone can help me so do that
thank you
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