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Bug with movements

SpiderOT

™ツʂριԃҽɾσƚ➽ ٩(•‿•)۶★彡
Joined
Sep 29, 2008
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Location
Egypt/cairo
Tested on 8.7, not sure which rev
XML:
<movevent type="Equip" itemid="2493" slot="head" event="script" value="slot.lua"/>
Lua:
function onEquip(cid, item, slot)
doCreatureSay(cid, "onEquip :(", TALKTYPE_ORANGE_1)
return true
end
when you equip item:2493 it will execute the script 3 time

the DeEquip function work fine
 
Last edited:
yeah i know xD i already sent msg to CyberM
 
Planning to do an 8.7 server?
 
Request lock , i will post it in the right place mods can't move it xD
 
64bit to 32bit how i change it?

I have one problem i load map, and now it's say you most have 64bit blablablabla how i change so it's be 32 bit?

Map Size 101mb


Using Tfs 0.3.6 (8.54)
 
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