Monster Attack Style by Oskar - YouTube
To same functions.
static int32_t luaSetMonsterAttackPlayer(lua_State* L);
static int32_t luaAddMonsterTarget(lua_State* L);
To same functions.
static int32_t luaSetMonsterAttackPlayer(lua_State* L);
static int32_t luaAddMonsterTarget(lua_State* L);