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bye / walkaway

Mauzim

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any1 know how to fix bye and walkaway in npc becouse if i say bye or walk away npc don't reply :( please help ;d
 
I'm pretty sure it has something to do with NPC talk delay function

like NPC Talkalot

I've seen some commentaries around this, search deep and u 'ill find
 
get the npc lib from tfs 0.3.6~ and test

#edit:

try use this at end of .lua file

npcHandler:setMessage(MESSAGE_GREET, "Hello |PLAYERNAME|.")
npcHandler:setMessage(MESSAGE_WALKAWAY, "Goodbye adventurer!")
npcHandler:setMessage(MESSAGE_FAREWELL, "Come back when you want!")
 
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