Error :
Code :
[cpp]
uint32_t Player::getResetLevel() const
{
if (!(g_config.getBool(ConfigManager::USE_RESET)))
return 0;
char buffer[30];
std::string value;
getStorage(g_config.getNumber(ConfigManager::RESET_STORAGE), value);
return ((atoi(value.c_str()) < 0 ? 0 : atoi(value.c_str()))*g_config.getNumber(ConfigManager::RESET_LEVEL));
}
[/cpp]
Thanks,
Max
Code:
player.cpp: In member function âuint32_t Player::getResetLevel() constâ:
player.cpp:3408: error: invalid conversion from âint32_tâ to âconst char*â
player.cpp:3408: error: initializing argument 1 of âstd::basic_string<_CharT, _Traits, _Alloc>::basic_string(const _CharT*, const _Alloc&) [with _CharT = char, _Traits = std::char_traits<char>, _Alloc = std::allocator<char>]â
cc1plus: warnings being treated as errors
Code :
[cpp]
uint32_t Player::getResetLevel() const
{
if (!(g_config.getBool(ConfigManager::USE_RESET)))
return 0;
char buffer[30];
std::string value;
getStorage(g_config.getNumber(ConfigManager::RESET_STORAGE), value);
return ((atoi(value.c_str()) < 0 ? 0 : atoi(value.c_str()))*g_config.getNumber(ConfigManager::RESET_LEVEL));
}
[/cpp]
Thanks,
Max