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[C++] Adding new ammo type / new combat damage

Erexo

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Erexo
Hello guys :)

I need help with source edit ^^

Need to add new ammo type, ex:
Code:
<attribute key="ammoType" value="sbullet"/>


and new combat damage (with no effect on hit and with aqua color) ex:
Code:
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_KATONDAMAGE)

I use tfs 0.3.6pl1


Please help :3,
Erexo.
 
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