Player* thisPlayer222 = const_cast<Player*>(this);
if ( creature->getMaster()->getPlayer() == thisPlayer222->getPlayer() ) {
return true
}
Player* thisPlayer222 = const_cast<Player*>(this);
if ( creature->getMaster()->getPlayer() == thisPlayer222 ) {
return true
}
const Creature* master = creature->getMaster();
if (master && master == this) {
return true;
}