Hello.
I have question:
Where to change percent of taken damage in pvp ?
Now players hits with spells in monster 100% damage and in player 50% damage.
I want :
In player 35% damage and in monster 100%
How i can do it in c++ ?
rep++ <_<
I have question:
Where to change percent of taken damage in pvp ?
Now players hits with spells in monster 100% damage and in player 50% damage.
I want :
In player 35% damage and in monster 100%
How i can do it in c++ ?
rep++ <_<