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C++ Script bugged ;s

president vankk

Web Developer & AuraOT Owner
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Player.cpp
Line 779:

Code:
		if(b < 5 || getSkull() == SKULL_RED || g_game.getWorldType() == WORLD_TYPE_PVP_ENFORCED)
Line 781:
Code:
			if(inventory[SLOT_NECKLACE] && inventory[SLOT_NECKLACE]->getID() == ITEM_AMULETOFLOSS &&
Line 784:
Code:
				g_game.internalRemoveItem(inventory[SLOT_NECKLACE], 1);
Line 799:
Code:
							g_game.internalMoveItem(this, corpse, INDEX_WHEREEVER, item, item->getItemCount(), 0);

Game.h
Line 362:

Code:
		ReturnValue internalRemoveItem(Creature* actor, Item* item, int32_t count = -1,  bool test = false, uint32_t flags = 0);
Line 353:
Code:
		ReturnValue internalMoveItem(Creature* actor, Cylinder* fromCylinder, Cylinder* toCylinder, int32_t index,
 

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