Landera
Veteran OT User
- Joined
- Nov 24, 2011
- Messages
- 905
- Solutions
- 1
- Reaction score
- 318
Okay I have a question. I have custom runes like uh, manarune, mixed rune
Can somebody make it like
lvl 150 to 300 heals min 900 max 1400
lvl 300 to 500 heals min 1000 max 1600
500 to 700 heals min 1300 max 1900
Something like that?
and some for mana but mabye a bit less
and mixrune
I hope somebody could help me out REP++
Thx in advance
Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 900, 0.6, 1400)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Can somebody make it like
lvl 150 to 300 heals min 900 max 1400
lvl 300 to 500 heals min 1000 max 1600
500 to 700 heals min 1300 max 1900
Something like that?
Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
function onCastSpell(cid, var)
doPlayerAddMana(cid,math.random(743,1256)) -- Random Ammount
doCreatureSay(cid, "Manaaa!", TALKTYPE_ORANGE_1)
return doCombat(cid, combat, var)
end
and some for mana but mabye a bit less
Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
function onCastSpell(cid, var)
doCreatureAddHealth(cid,math.random(400,700))
doCreatureAddMana(cid,math.random(200,500))
doCreatureSay(cid, "Mixed Rune!", TALKTYPE_ORANGE_1)
return doCombat(cid, combat, var)
end
and mixrune
I hope somebody could help me out REP++
Thx in advance