Cornwallis
Member
- Joined
- Jan 3, 2010
- Messages
- 480
- Reaction score
- 16
I need it to hit 3.6-3.7 everylevel (min,max)
I need it so, for every distance skill, it hits harder by 4-5 also min-max
I need it so, for every distance skill, it hits harder by 4-5 also min-max
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 31)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 32)
function onGetFormulaValues(cid, level, skill, attack, factor)
return -(((skill + 10) / 1) + (level / 0.3)), -((skill +10) + (level / 0.3))
end
setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues")es")
end
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end