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[Canada] Demoralize 8.52 RLmap 24/7

Shantyzz

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~*Ip*~: demoralize.servegame.com
~*Port*~: 7171
~*Client*~: Tibia 8.52
~*Uptime*~: 24/7
~*Hosted in*~: Canada!
~*Website*~: Demoralize - Latest News
~*Exp rate*~: By Stages..
1-20=120
21-30=90
31-40=80
41-50=70
51-60=60
61-70=50
71-80=40
81-90=30
91-100=20
101-200=10
201----=5
~*Map*~: RL map
~*Runes*~: Normal but we got a shop to make things easyer
~*Loot rate*~: 3x
~*Server type*~: Pvp-Rpg. 5 kills gives you Red skull and 9 lends you to a ban.
~*Skills & Magic rates*~: 25x Skill and 15x Magic.


We got all quests! we hope to see you soon :D
 
If i look at character: Ackz how did he get
2494.gif
without a annihilator team?

Also if i look at characer: Galdor i get this error:

PHP:
Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42000]: Syntax error or access violation: 1064 You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 1' in C:\xampp\htdocs\characters.php:366 Stack trace: #0 C:\xampp\htdocs\characters.php(366): PDO->query('SELECT * FROM p...') #1 C:\xampp\htdocs\index.php(148): include('C:\xampp\htdocs...') #2 {main} thrown in C:\xampp\htdocs\characters.php on line 366

You can fix that problem if you open your character.php file and replace your current deathlist with

PHP:
             //deaths list by QuaS~~
             
//Getting Data - 2 SQL Queries
$idgracza = $player->getCustomField("id");            
$players_deaths = $SQL->query('SELECT `player_deaths`.`id`, `player_deaths`.`date`, `player_deaths`.`level` FROM `player_deaths` WHERE `player_deaths`.`player_id` = '.$idgracza.' ORDER BY `date` DESC LIMIT 50');
$players_deaths_count = 0;
if(!empty($players_deaths))
{
    foreach($players_deaths as $death)
    {
        $players_deaths_count++;
        if(is_int($players_deaths_count / 2))
            $bgcolor = $config['site']['darkborder'];
        else
            $bgcolor = $config['site']['lightborder'];
            
        $players_rows .= '<TR BGCOLOR="'.$bgcolor.'"><TD WIDTH="125"><small>'.date("j M Y, H:i",$death['date']).' CEST</small></TD><TD><a href="?subtopic=characters&name='.urlencode($death['name']).'"><b>'.$death['name'].'</b></a> ';
        $killers = $SQL->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists, killers.final_hit AS final_hit
FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id
LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id
WHERE killers.death_id = '".$death['id']."' ORDER BY  player_killers.player_id DESC, killers.id ASC")->fetchAll();
$i = 0;
//Properly Counting - 4 SQL Queries
        $getDeathlist = $SQL->query("SELECT player_killers.kill_id from killers,player_killers where killers.death_id = ".$death['id']." and player_killers.kill_id = killers.id")->fetchAll();
        $getDeathlist1 = $SQL->query("SELECT id, death_id from killers where final_hit = 1 and death_id = ".$death['id']);
        $z = 0;
        $p = 0;
        foreach($getDeathlist1 as $Deathlist)
        {
        $count_m = $SQL->query("SELECT * from environment_killers where kill_id = ".$Deathlist['id'])->fetchAll();
        }
        $z = count($count_m);
        $p = count($getDeathlist);
        $count = $z + $p;
        
//Displaying
    //Killed By Players
        foreach($killers as $killer)
        {    
            $i++;
            if($killer['player_name'] != "")
            {
                if($i == 1)
            {
            if ($count <= 4){
                    $players_rows .= "Killed at level <b>".$death['level']."</b> by ";
                }
            elseif ($count > 4 and $count < 10){
                    $players_rows .= "Slain at level <b>".$death['level']."</b> by ";
                }
            elseif ($count > 9 and $count < 15){
                    $players_rows .= "Crushed at level <b>".$death['level']."</b> by ";
                }
            elseif ($count > 14){
                    $players_rows .= "Eliminated at level <b>".$death['level']."</b> by ";
                }
            }
                elseif($i == $count)
                    $players_rows .= " and ";
                else{
                    $players_rows .= ", ";
                    }
                if($killer['monster_name'] != "")
                    $players_rows .= $killer['monster_name']." summoned by ";

                if($killer['player_exists'] == 0)
                    $players_rows .= "<a href=\"index.php?subtopic=characters&name=".urlencode($killer['player_name'])."\">";

                $players_rows .= $killer['player_name'];
                if($killer['player_exists'] == 0)
                    $players_rows .= "</a>";
            }
            else
    //Killed By Monster (only final hit)
            {
                    if ($killer['final_hit'] == 1)
                    {
                    if ($i == 1)
                    $players_rows .= "Died at level <b>".$death['level']."</b> by ";
                    else
                    $players_rows .= " and  ";
                    
                    $players_rows .= $killer['monster_name'];
                    }
            }
        }

        $players_rows .= '.</TD></TR>';
    }
}

if(!$players_deaths_count == 0)
{
    $main_content .= '<br><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><B>Character Deaths</B></TD></TR></TABLE><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=2 WIDTH=100%>'.$players_rows.'</TABLE>';
}
//end
 
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