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[Canada] - GhostOT WAR - [8.6] - [WAR]

Added a new WAR ZONE, entitled "Developer's Island".

This new area was made specifically for WAR, and does not contain any monsters.
The new area has a striking resembelance to a customized GM Island, but made for WAR.
 
This update will include:

- EXP Stage Change (Levels will be much easier to gain via monsters, and pvp will yield higher rewards for experience)
>Stages will start at 900x (level 80) and end at 2x exp (Level 500)


- Total Character Reset! -This will occur within 7 days!
>All characters will be deleted from the server, this does not include staff members!
>All players will be able to create an account and character on the website and recieve level 80 and
Knight> 80/80 melee/shield
Pally> 80/80 Distance/shield
Mages> Magic Level 80

< KEEP IN MIND, IF YOU HAD A HOUSE/ITEMS THEY WILL BE REMOVED UPON THE SERVER RESET, AND EVERYTHING WILL BE STARTED FRESH >

- 10 hunting zones of various creatures which players can hunt to their hearts desire.

- A completed house area for players to buy/sell/decorate houses. (Currently 57 Houses)


- Fixed Wands/Rods
> Players will start out with the Wand of Cosmic Energy, and Terra Rod which have significantly increased damage as a beginner wand/rod. All other wands/rods including the Donation Staff will be changed to other wands with a more fixed damage type.

- The level 300 quest will be bumped down to level 225 and more challenging monsters will be placed in the quest.

- All Spawns will be easily acessible underneath the temple in the monster teleportal room.

- More detailed temple/shops/depot (Main floor, second floor up, and third/fourth floor up)

- Normal/Super/Mega Weaponry Nerffed!
> All weapons have between 5 and 10 taken from both attack and defense. To balance out after the EXP Stage change.




- Custom 1 Person Annihilator Quest (Levels 120+)
> Players will face off in a small close quarters room against 1 Orshabaal, and over 10 Demons. Rewards will NOT be like RL Tibia, but will reap some decent rewards and give players decent advantages on the battle field.
 
21 New Houses have been added. In addition to this 3 Guildhalls (200sqm+) have been added.
Wands/Rods Damage has been fixed.
1 New Spawn (Demon Hell)
Behemoth Spawn to the East of the temple has been expanded.
Temple has been modified a little bit (Level doors on spawns removed) (Jail reduced Size) (More room to move around in the temple!)

Server Reset will occur in 6 days (Thursday, February 5th 2015)
 
Updated the Temple Yet again, removed a lot of clutter. More detail.

In addition to this the War Zon "Developer's Island" has been rename to "Grassy Knoll" and is now HUGE (3 islands, multiple underground tunnels, with a moderate amount of traps.

12 new houses have been added.
 
Upon the next server restart (60 minutes) there will be 4 new spawns with mixed mobs..

1. Hydra's + Massive Water Elementals
2. Wyrm's + Massive Energy Elementals
3. Grim Reaper's + Destroyer's
4. Diabolic Imp's, Demon's, and Orshabaal's (For level's 300+)

The following spells will have reduced mana:

Exevo Gran Mas Frigo - 1200 to 950
Exevo Gran Mas Flam - 1200 to 950


There will be 3 new spell for the following vocations:

Exevo Gran Mas Mort - Death Explosion
>Level: 130
>Mana Cost: 2000
> Much smaller radius than the ultimate element spells and deals more intensely concentrated damage, however has a 2 second cooldown. Rated as the best mage spell to use Overall.

Exori Gran Mort - Doom Berserk
>Level: 130
>Mana Cost: 715
>Extremely powerful attack that surrounds your character by 1 sqm radius dealing intense damage, however has a 2 second cooldown. Rated as the best knight spell to use Overall.

Exevo Gran Mas San - Divine Judgement
>Level: 130
>Mana Cost: 950
>Provides the same radius as divine caldera. but deals intense holy damage with the cost of a 2 second cooldown. Rated as one of the best paladin spells to use Overall.
 
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2 New Spawns!

1. Undead Dragons
2. Serpent Spawns

(In the next few updates I will be focusing on the monster hunting room, as I try to expand it I will also be adding level 200+ spawns, and level 300+ spawns) And so on until all visible spawns in the current hunting room are filled and totally accessible.
 
The host we got unfortunately isn't very good. I am talking with the Hoster to see if there is anyway we can boost the server performace.. Also!

The Spell "Death Explosion" now costs 1750 mana per use, and still retains its 2 second cooldown.
 
Introducing our newest Mapper/Scripter:


Tech Dodo (He will be dedicatedly working on War Maps with lots of war terrain including bridges, mountains, traps, etc..)
 
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