tarantonio
Old School Player
- Joined
- Jun 21, 2009
- Messages
- 868
- Solutions
- 1
- Reaction score
- 286
Hi
I'm working on a quest npc that also has a shop. The npc only should trade if the quest is finished.
I want the npc to trade only with players who finished the quest, but whenever a player that finished the quest launch the shop it is available for all players who started the quest.
Is there any way to cancel that shop if the player has not finished the quest?
I'm using OThire
@Xikini can you help me with this?
I'm working on a quest npc that also has a shop. The npc only should trade if the quest is finished.
I want the npc to trade only with players who finished the quest, but whenever a player that finished the quest launch the shop it is available for all players who started the quest.
Is there any way to cancel that shop if the player has not finished the quest?
I'm using OThire
@Xikini can you help me with this?
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