function doMultistrike(playerId, item, targetPosition)
-- DebugPrint("Multistrike! 22")
local itemType = ItemType(item:getId())
if itemType:getWeaponType() == WEAPON_SWORD or itemType:getWeaponType() == WEAPON_CLUB or itemType:getWeaponType() == WEAPON_AXE then
local creature = Tile(targetPosition):getTopCreature()
if creature then
whiteWeaponCombat:execute(Player(playerId), Variant(creature:getId()))
end
return true
end
return false
end