orzeleagle
Member
1. Open RME and make this:
Lever ID: 1945
** Unique ID: 5885
Casino is only the Crystal Coin.
Data/Actions XML:
Data/Actions/Scripts/kasyno.lua: (75% to win)
oR
(50% to win):
Kasapos - Where do we put kase / Stackpos unchanged.
Winpos - where lie won cash
rep me
Lever ID: 1945
** Unique ID: 5885
Casino is only the Crystal Coin.
Data/Actions XML:
Code:
<action uniqueid="[B]5885[/B]" script="kasyno.lua" />
Data/Actions/Scripts/kasyno.lua: (75% to win)
Code:
function onUse(cid, item, frompos, item2, topos)
if item.uid == [B]588[/B]5 then
[B]kasapos = {x=0, y=0, z=0, stackpos=255}[/B]
getkasa = getThingfromPos(kasapos)
[B]winpos = {x=0, y=0, z=0}[/B]
if getkasa.itemid == 2160 and getkasa.type == 5 then
rand = math.random(4)
if rand == 1 then
doRemoveItem(getkasa.uid,5)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 5 Crystal Coins :(.")
end
if rand == 2 or rand == 4 or rand == 3 then
doRemoveItem(getkasa.uid,5)
doCreateItem(2160,15,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22," You won 15 Crystal Coins :).")
end
end
if getkasa.itemid == 2160 and getkasa.type == 10 then
rand = math.random(4)
if rand == 1 then
doRemoveItem(getkasa.uid,10)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 10 Crystal Coins :(.")
end
if rand == 2 or rand == 4 or rand == 3 then
doRemoveItem(getkasa.uid,10)
doCreateItem(2160,30,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22,"You won 30 Crystal Coins :).")
end
end
if getkasa.itemid == 2160 and getkasa.type == 25 then
rand = math.random(4)
if rand == 1 then
doRemoveItem(getkasa.uid,25)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 25 Crystal Coins :(.")
end
if rand == 2 or rand == 4 or rand == 3 then
doRemoveItem(getkasa.uid,25)
doCreateItem(2160,75,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22,"You won 75 Crystal Coins :) .")
end
end
if getkasa.itemid == 2160 and getkasa.type == 50 then
rand = math.random(4)
if rand == 1 then
doRemoveItem(getkasa.uid,50)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 50 Crystal Coins :(.")
end
if rand == 2 or rand == 4 or rand == 3 then
doRemoveItem(getkasa.uid,50)
doCreateItem(2160,100,winpos)
doCreateItem(2160,50,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22,"You won 150 Crystal Coins :).")
end
end
if getkasa.itemid > 2160 or getkasa.itemid < 2160 then
doPlayerSendTextMessage(cid,22,"Place 5, 10, 25 or 50 Crystal Coins.")
end
if getkasa.itemid == 2160 and getkasa.type == 1 or getkasa.itemid == 2160 and getkasa.type == 2 or getkasa.itemid == 2160 and getkasa.type == 3 or getkasa.itemid == 2160 and getkasa.type == 4 or getkasa.itemid == 2160 and getkasa.type == 6 or getkasa.itemid == 2160 and getkasa.type == 7 or getkasa.itemid == 2160 and getkasa.type == 8
or getkasa.itemid == 2160 and getkasa.type == 9 or getkasa.itemid == 2160 and getkasa.type == 11 or getkasa.itemid == 2160 and getkasa.type == 12 or getkasa.itemid == 2160 and getkasa.type == 13 or getkasa.itemid == 2160 and getkasa.type == 14 or getkasa.itemid == 2160 and getkasa.type == 15 or getkasa.itemid == 2160 and getkasa.type == 16
or getkasa.itemid == 2160 and getkasa.type == 17 or getkasa.itemid == 2160 and getkasa.type == 18 or getkasa.itemid == 2160 and getkasa.type == 19 or getkasa.itemid == 2160 and getkasa.type == 20 or getkasa.itemid == 2160 and getkasa.type == 21 or getkasa.itemid == 2160 and getkasa.type == 22 or getkasa.itemid == 2160 and getkasa.type == 23
or getkasa.itemid == 2160 and getkasa.type == 24 or getkasa.itemid == 2160 and getkasa.type == 26 or getkasa.itemid == 2160 and getkasa.type == 27 or getkasa.itemid == 2160 and getkasa.type == 28 or getkasa.itemid == 2160 and getkasa.type == 29 or getkasa.itemid == 2160 and getkasa.type == 30 or getkasa.itemid == 2160 and getkasa.type == 31
or getkasa.itemid == 2160 and getkasa.type == 32 or getkasa.itemid == 2160 and getkasa.type == 33 or getkasa.itemid == 2160 and getkasa.type == 34 or getkasa.itemid == 2160 and getkasa.type == 35 or getkasa.itemid == 2160 and getkasa.type == 36 or getkasa.itemid == 2160 and getkasa.type == 37 or getkasa.itemid == 2160 and getkasa.type == 38
or getkasa.itemid == 2160 and getkasa.type == 39 or getkasa.itemid == 2160 and getkasa.type == 40 or getkasa.itemid == 2160 and getkasa.type == 41 or getkasa.itemid == 2160 and getkasa.type == 42 or getkasa.itemid == 2160 and getkasa.type == 43 or getkasa.itemid == 2160 and getkasa.type == 44 or getkasa.itemid == 2160 and getkasa.type == 45
or getkasa.itemid == 2160 and getkasa.type == 46 or getkasa.itemid == 2160 and getkasa.type == 47 or getkasa.itemid == 2160 and getkasa.type == 48 or getkasa.itemid == 2160 and getkasa.type == 49 or getkasa.itemid == 2160 and getkasa.type > 50 then
doPlayerSendTextMessage(cid,22,"Place 5, 10, 25 or 50 Crystal Coins.")
end
end
end
oR
(50% to win):
Code:
function onUse(cid, item, frompos, item2, topos)
if item.uid == [B]5885[/B] then
[B]kasapos = {x=0, y=0, z=0, stackpos=255}[/B]
getkasa = getThingfromPos(kasapos)
[B]winpos = {x=0, y=0, z=0}[/B]
if getkasa.itemid == 2160 and getkasa.type == 5 then
rand = math.random(4)
if rand == 1 or rand == 4 then
doRemoveItem(getkasa.uid,5)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 5 Crystal Coins :(.")
end
if rand == 2 or rand == 3 then
doRemoveItem(getkasa.uid,5)
doCreateItem(2160,15,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22,"You won 15 Crystal Coins :).")
end
end
if getkasa.itemid == 2160 and getkasa.type == 10 then
rand = math.random(4)
if rand == 1 or rand == 4 then
doRemoveItem(getkasa.uid,10)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 10 Crystal Coins :(.")
end
if rand == 2 or rand == 3 then
doRemoveItem(getkasa.uid,10)
doCreateItem(2160,30,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22,"You won 30 Crystal Coins :).")
end
end
if getkasa.itemid == 2160 and getkasa.type == 25 then
rand = math.random(4)
if rand == 1 or rand == 4 then
doRemoveItem(getkasa.uid,25)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 25 Crystal Coins :(.")
end
if rand == 2 or rand == 3 then
doRemoveItem(getkasa.uid,25)
doCreateItem(2160,75,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22,"You won 75 Crystal Coins :) .")
end
end
if getkasa.itemid == 2160 and getkasa.type == 50 then
rand = math.random(4)
if rand == 1 or rand == 4 then
doRemoveItem(getkasa.uid,50)
doSendMagicEffect(kasapos,2)
doPlayerSendTextMessage(cid,22,"You lost 50 Crystal Coins :(.")
end
if rand == 2 or rand == 3 then
doRemoveItem(getkasa.uid,50)
doCreateItem(2160,100,winpos)
doCreateItem(2160,50,winpos)
doSendMagicEffect(winpos,13)
doSendMagicEffect(topos,21)
doPlayerSendTextMessage(cid,22,"You won 150 Crystal Coins :).")
end
end
if getkasa.itemid > 2160 or getkasa.itemid < 2160 then
doPlayerSendTextMessage(cid,22,"Place 5, 10, 25 or 50 Crystal Coins.")
end
if getkasa.itemid == 2160 and getkasa.type == 1 or getkasa.itemid == 2160 and getkasa.type == 2 or getkasa.itemid == 2160 and getkasa.type == 3 or getkasa.itemid == 2160 and getkasa.type == 4 or getkasa.itemid == 2160 and getkasa.type == 6 or getkasa.itemid == 2160 and getkasa.type == 7 or getkasa.itemid == 2160 and getkasa.type == 8
or getkasa.itemid == 2160 and getkasa.type == 9 or getkasa.itemid == 2160 and getkasa.type == 11 or getkasa.itemid == 2160 and getkasa.type == 12 or getkasa.itemid == 2160 and getkasa.type == 13 or getkasa.itemid == 2160 and getkasa.type == 14 or getkasa.itemid == 2160 and getkasa.type == 15 or getkasa.itemid == 2160 and getkasa.type == 16
or getkasa.itemid == 2160 and getkasa.type == 17 or getkasa.itemid == 2160 and getkasa.type == 18 or getkasa.itemid == 2160 and getkasa.type == 19 or getkasa.itemid == 2160 and getkasa.type == 20 or getkasa.itemid == 2160 and getkasa.type == 21 or getkasa.itemid == 2160 and getkasa.type == 22 or getkasa.itemid == 2160 and getkasa.type == 23
or getkasa.itemid == 2160 and getkasa.type == 24 or getkasa.itemid == 2160 and getkasa.type == 26 or getkasa.itemid == 2160 and getkasa.type == 27 or getkasa.itemid == 2160 and getkasa.type == 28 or getkasa.itemid == 2160 and getkasa.type == 29 or getkasa.itemid == 2160 and getkasa.type == 30 or getkasa.itemid == 2160 and getkasa.type == 31
or getkasa.itemid == 2160 and getkasa.type == 32 or getkasa.itemid == 2160 and getkasa.type == 33 or getkasa.itemid == 2160 and getkasa.type == 34 or getkasa.itemid == 2160 and getkasa.type == 35 or getkasa.itemid == 2160 and getkasa.type == 36 or getkasa.itemid == 2160 and getkasa.type == 37 or getkasa.itemid == 2160 and getkasa.type == 38
or getkasa.itemid == 2160 and getkasa.type == 39 or getkasa.itemid == 2160 and getkasa.type == 40 or getkasa.itemid == 2160 and getkasa.type == 41 or getkasa.itemid == 2160 and getkasa.type == 42 or getkasa.itemid == 2160 and getkasa.type == 43 or getkasa.itemid == 2160 and getkasa.type == 44 or getkasa.itemid == 2160 and getkasa.type == 45
or getkasa.itemid == 2160 and getkasa.type == 46 or getkasa.itemid == 2160 and getkasa.type == 47 or getkasa.itemid == 2160 and getkasa.type == 48 or getkasa.itemid == 2160 and getkasa.type == 49 or getkasa.itemid == 2160 and getkasa.type > 50 then
doPlayerSendTextMessage(cid,22,"Place 5, 10, 25 or 50 Crystal Coins.")
end
end
end
Kasapos - Where do we put kase / Stackpos unchanged.
Winpos - where lie won cash
rep me
Last edited: