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C++ Cast system for Sabreheaven? Help

keal

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I’m looking for any hint that could help solve the issue with the cast system, which I transferred from the TibiaCore 7.4 engine (TFS 1.2) to Sabreheaven. The problem is that when I start a stream, the viewer does not see the streamer’s character, the 'live channel' does not appear, and sometimes NPCs are also invisible on the stream. Additionally, when the streamer opens a window, it does not close properly for the viewer afterward.

The view sometimes returns when the streamer moves to a higher floor.

I know this issue also existed in TibiaCore. Does anyone know a solution to this problem? Or maybe someone has a working cast system for Sabreheaven for sale?
 

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do you have the commits applied? have bought copilot maybe it could help to fix with this ia have implemented multiworld using one instance
 
In addCreature protocolgame.cpp is the creatures (player/npcs) not appearing issue, there must be a check if the connection is spectating it returns eithout sending any messages to the server, i expected that because you have no client errors otherwise you didn't send them

edit: Just noticed its since feb ..
 
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