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Lua Castle Auto Script (globalevents)

Gaber Zen

Well-Known Member
Joined
Apr 22, 2023
Messages
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Location
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Hello Everyone
I have Script Auto Open Castle, but Have a erro globalevents
(OTX 2- Clinet 8.60)


Lua:
local config = {
    pos = {x=145, y=44, z=7},
    topos = {x=1675, y=1478, z=4},
    tpid = 1387,
    time = 60
}

function DelTp()
    local t = getTileItemById(config.pos, config.tpid)
    if t then
        doRemoveItem(t.uid, 1)
        doBroadcastMessage("Castle24h Event is offline (last Guild Stand Is Winner)")
        doSendMagicEffect(config.pos, CONST_ME_POFF)
    end
end

function countPos(pos, tempo)
    if tempo > 0 then
        doSendAnimatedText(pos, tempo, TEXTCOLOR_YELLOW)
        addEvent(countPos, 1000, pos, tempo - 1)
    else
        doSendMagicEffect(pos, 2)
    end
end

function onTime(interval)
    doItemSetAttribute(doCreateTeleport(config.tpid, config.topos, config.pos), "aid", 1749)
    doBroadcastMessage("Event Castle24 open for 60 minutes")
    setGlobalStorageValue(16505, 1)
    addEvent(DelTp, config.time * 60 * 1000)
    addEvent(setGlobalStorageValue, config.time * 60 * 1000, 16505, -1)
    addEvent(countPos, 0, config.pos, 3553) -- Iniciar a contagem de posição imediatamente
    return true
end
ddd.png
 
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