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Change a Script for CreatureScripts

115820

Member
Joined
Feb 27, 2011
Messages
193
Solutions
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Reaction score
5
Location
London, England
Hi, i want change this script for creaturescripts:

Its like a essence, when i choose FIRE, my char will HIT firedamage in targeting. i can choose : FIRE, ICE, EARTH and ENERGY


Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 4)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 1, 0, 1, 0) -- Dano se não tiver a essencia equipada

local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 4) 
setCombatFormula(combat1, COMBAT_FORMULA_SKILL, 5, 5, 5, 5) -- Dano se tiver a essencia FIRE equipada

local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 4)
setCombatFormula(combat2, COMBAT_FORMULA_SKILL, 5, 5, 5, 5) -- Dano se tiver a essencia ICE equipada

local config = {

ice  = 3150, -- ID da essencia ICE
fire = 8304,  -- ID da essencia fire
slot = CONST_SLOT_AMMO -- Slot em que a essencia vai ser equipada 

}

function onUseWeapon(cid, var)

local item = getPlayerSlotItem(cid, config.slot).itemid

      if item == config.fire then
         return doCombat(cid, combat1, var)
         
      elseif item == config.ice then
         return doCombat(cid, combat2, var)
         
      else
         return doCombat(cid, combat,  var)
         
      end
end
 
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