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Change name on spell rune

andii95

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Joined
Aug 21, 2009
Messages
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Location
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Hey, i made two runes as my mana runes, and they wasnt in the items.xml so i added them like this:
Code:
	</item>
	<item id="2297" article="a" name="mana rune">
		<attribute key="runeSpellName" value="adori san mini" />
		<attribute key="weight" value="120" />
	</item>
	<item id="2298" article="a" name="big mana rune">
		<attribute key="runeSpellName" value="adori san mana" />
		<attribute key="weight" value="120" />
	</item>

But their names are still spell rune.
Help please, ill give rep :)
 
Hey, i made two runes as my mana runes, and they wasnt in the items.xml so i added them like this:
Code:
	</item>
	<item id="2297" article="a" name="mana rune">
		<attribute key="runeSpellName" value="adori san mini" />
		<attribute key="weight" value="120" />
	</item>
	<item id="2298" article="a" name="big mana rune">
		<attribute key="runeSpellName" value="adori san mana" />
		<attribute key="weight" value="120" />
	</item>

But their names are still spell rune.
Help please, ill give rep :)

If you're reloading a .xml file, reloading the files with the reload function won't work with the game running. Only with .lua files.

You must restart your server for .xml file changes to take effect.
 
I know that.. Felt cinda isulted that u told me something my 9 year old bro knows.

@ontopic Ive tried both. There is something else thats wrong.
 
Here's what you should try..

Remove your items.xml..

Try to run your server.
(it WILL fail)

replace your items.xml.

Run your server.

profit??
 
I use mod to edit some items..... and there you can change the name, so you dont need to change it in items,xml
 
big mana rune.xml
XML:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="big mana rune" version="1.0" author="--" contact="--" enabled="yes">
        <description><![CDATA[
                this mana rune is fking awesome.
        ]]></description>

        <item id="2298" article="a" name="big mana rune" override="yes"/>

</mod>

manarune.xml

XML:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="mana rune" version="1.0" author="--" contact="--" enabled="yes">
        <description><![CDATA[
                this mana rune is fking awesome.
        ]]></description>

        <item id="2297" article="a" name="mana rune" override="yes"/>

</mod>


=== profit ????

(toss all in mods folder btw)
 
Yea about that. I dont know anything about mods. Only learned .lua and .xml. Arthur can you explain your mod scripts a little better. Where to put them etc.
 
Yea about that. I dont know anything about mods. Only learned .lua and .xml. Arthur can you explain your mod scripts a little better. Where to put them etc.

Made a folder named "mods". throw the scripts in them.

override = yes means that the name will override it.

What version of TFS are you using,
 
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