good, someone I can modify these scripts for use in TFS 1.0
the first is a quest system
and the second is a creatureevent
if I can help I would appreciate it very much
de antemano muchas gracias.
the first is a quest system
Code:
local t = {
[9001] = {9001,"Demon Helmet",2493},
[9002] = {9002,"Phoenix shield",2539},
[20003] = {9003,"crystal coins",2160, 25},
[20004] = {9004,"stonecutter axe",2431},
[20005] = {9004,"lunar staff",7424},
[20006] = {9004,"magic sword",2400},
[20007] = {9004,"thunder hammer",2421},
[20008] = {9005,"knight axe",2430},
[20009] = {9006,"bright sword",2407},
[20010] = {9007,"skull staff",2436},
[20011] = {9008,"royal axe",7434},
[20012] = {9009,"justice seeker",7390},
[20013] = {9010,"blessed sceptre",7429},
[20014] = {9011,"crown legs",2488},
[20015] = {9012,"heroic axe",7389},
[20016] = {9013,"mystic blade",7384},
[20017] = {9014,"cranial basher",7415},
[20018] = {9015,"spirit cloak",8870},
[20019] = {9016,"blue legs",7730},
[20020] = {9017,"magma legs",7894},
[20021] = {9018,"magma monocle",7900},
[20022] = {9019,"magma coat",7899},
[20023] = {9020,"magma amulet",7890},
[20024] = {9021,"warrior helmet",2475},
[20025] = {9022,"terra legs",7885},
[20026] = {9023,"terra mantle",7884},
[20027] = {9024,"terra boots",7886},
[20028] = {9025,"magma boots",7891},
[20029] = {9026,"the avenger",6528},
[20030] = {9026,"arcane staff",2453},
[20031] = {9026,"glorious axe",7454},
[20032] = {9026,"spellbook of warding",8901},
[20033] = {9027,"pair of soft boots",2640},
[20034] = {9028,"Felicidasdes Has Obtenido un Nuevo Outfit",2160},
[20035] = {9029,"blue robe",2656},
[20036] = {9030,"crown helmet",2491},
[20037] = {9031,"crown armor",2487},
[20038] = {9032,"crown legs",2488},
[20039] = {9033,"Fiere Rainbow Shield",8906},
[20040] = {9034,"Terra Rainbow Shield",8909},
[20041] = {9035,"Magic Plate Armor",2474},
[20042] = {9036,"master stonkig amulet",12684},
[20043] = {9037,"ice raimbow shield",8907},
[20044] = {9038,"glacier kilt",7896},
[20045] = {9039,"glacier mask",7902},
[20046] = {9040,"blessed shield",2523},
[20047] = {9041,"energy rainbow shield",8908},
[20048] = {9042,"Felicidasdes Has Obtenido un Nuevo Outfit",2160},
[20049] = {9043,"fire sword",2392},
[20050] = {9044,"fire axe",2432},
[20051] = {9045,"furry club",7432},
}
function onUse(cid,item,fromPosition,itemEx,toPosition)
local v = t[item.uid]
if getPlayerStorageValue(cid,v[1]) == -1 and getPlayerFreeCap(cid) >= (getItemWeightById(v[3])) then
setPlayerStorageValue(cid,v[1],1)
doPlayerAddItem(cid,v[3])
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "Tu Obtienes " .. v[2] .. "!")
elseif getPlayerStorageValue(cid,v[1]) == 1 then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "Ya esta Lista")
elseif getPlayerFreeCap(cid) < (getItemWeightById(v[3])) then
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You need " .. getItemWeightById(v[3]) .. " capacity in order to get the item")
end
return true
end
and the second is a creatureevent
Code:
function onLook(cid, thing, position, lookDistance)
local quests = {9001, 9002}
local completed = {
}
if isPlayer(thing.uid) then
for i = 1, #quests do
if getPlayerStorageValue(thing.uid, quests[i]) > 0 then
table.insert(completed, 1)
end
end
doPlayerSetSpecialDescription(thing.uid, (getPlayerSex(thing.uid) == 0 and ".\nShe" or ".\nHe") .. " has completed ".. #completed .. "/" .. #quests .. " quests")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPlayerName(thing.uid) .. " has completed " .. #completed .. "/" .. #quests .. " quests.")
end
return true
end
if I can help I would appreciate it very much
de antemano muchas gracias.