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Changemap by teleport

Ghazer

Member
Joined
Mar 13, 2009
Messages
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I need a changemap, with this feature
that works for teleport, teleport to the temple all players and change the position of teleport in the temple every 30 minutes. (in differents towns ID)
I want this because I want use only main temple...

I view one server with that system... its possible to create? help please


Please HELP REP++

actually I use this MOD
HTML:
?xml version="1.0" encoding="ISO-8859-1"?>   
<mod name="ChangeMap" version="2.0" author="Vodkart" contact="none.com" enabled="yes">  
<config name="map_func"><![CDATA[  
                                                                                  info = {  
                                                                                                [0] = 1,
                                                                                                [1] = 2,  
                                                                                                [2] = 3,
																								[3] = 4,
																								[4] = 5,
																								[5] = 6
                                                                                                }
                                                                                                storage = 789520

]]></config>
<event type="login" name="Check Map" event="script"><![CDATA[  
domodlib('map_func')  
function onLogin(cid)
if getGlobalStorageValue(storage) == -1 then setGlobalStorageValue(storage, 0)  end
doTeleportThing(cid, getTownTemplePosition(info[getGlobalStorageValue(storage)]))  
return true  
end  
]]></event>
                                <globalevent name="ChangeMap" interval="1800000" event="script"><![CDATA[  
                                domodlib('map_func')  
                                function onThink(interval, lastExecution)  
                                                                doBroadcastMessage('The map will be changed again in 30 minutes.')
                                                                setGlobalStorageValue(storage, getGlobalStorageValue(storage) < #info and getGlobalStorageValue(storage)+1 or 0)
                                                                for _, pid in ipairs(getPlayersOnline()) do
         doPlayerSetTown(pid, info[getGlobalStorageValue(storage)])
                                                                doRemoveConditions(pid, true)
doCreatureAddHealth(pid, getCreatureMaxHealth(pid))
doCreatureAddMana(pid, getCreatureMaxMana(pid))
                  doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid)))  
                                                                end
                                 return true  
end]]></globalevent>
</mod>

- - - Updated - - -

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