void Creature::setHealthPercent(uint8 healthPercent)
{
if(healthPercent > 92)
m_informationColor = Color(0x00, 0xBC, 0x00);
else if(healthPercent > 60)
m_informationColor = Color(0x50, 0xA1, 0x50);
else if(healthPercent > 30)
m_informationColor = Color(0xA1, 0xA1, 0x00);
else if(healthPercent > 8)
m_informationColor = Color(0xBF, 0x0A, 0x0A);
else if(healthPercent > 3)
m_informationColor = Color(0x91, 0x0F, 0x0F);
else
m_informationColor = Color(0x85, 0x0C, 0x0C);