Thorn
Spriting since 2013
hiii, i have this problem in poi, all chests works excepto the one with the backpack of holding, here is the lua if anyone could help me find the mistake :/!!
i can't find it
i can't find it
LUA:
-- 10544 = PoI Arcane Staff.
-- 10545 = PoI Avenger.
-- 10546 = PoI Arbalest.
-- 10547 = PoI Soft Boots.
-- 10548 = PoI BackPack of Holding.
-- 10549 = PoI Stuffed Dragon.
-- 10550 = PoI Frozen Starlight.
-- 10551 = PoI Ceremonial Ankh
-- 10552 = Holy Tible
function onUse(cid, item, frompos, item2, topos)
if item.uid == 10544 then
if getPlayerStorageValue(cid,10544) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have chosen an arcane staff.")
doPlayerAddItem(cid,2453,1)
setPlayerStorageValue(cid,10544,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10545 then
if getPlayerStorageValue(cid,10544) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have chosen the avenger.")
doPlayerAddItem(cid,6528,1)
setPlayerStorageValue(cid,10544,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10546 then
if getPlayerStorageValue(cid,10544) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have chosen an arbalest.")
doPlayerAddItem(cid,5803,1)
setPlayerStorageValue(cid,10544,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10547 then
if getPlayerStorageValue(cid,10547) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have found a pair of soft boots.")
doPlayerAddItem(cid,6132,1)
setPlayerStorageValue(cid,10547,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10549 then
if getPlayerStorageValue(cid,10549) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have found a stuffed dragon.")
doPlayerAddItem(cid,5791,1)
setPlayerStorageValue(cid,10549,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10550 then
if getPlayerStorageValue(cid,10550) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have found a frozen starlight.")
doPlayerAddItem(cid,2361,1)
setPlayerStorageValue(cid,10550,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10559 then
if getPlayerStorageValue(cid,10559) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have found 100 platinum coins.")
doPlayerAddItem(cid,2152,100)
setPlayerStorageValue(cid,10559,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10548 then
if getPlayerStorageValue(cid,10548) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have found a backpack of holding.")
doPlayerAddItem(cid,2365,1)
setPlayerStorageValue(cid,10548,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
elseif item.uid == 10552 then
if getPlayerStorageValue(cid,10552) == -1 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"You have found the holy Tible.")
local book = doPlayerAddItem(cid,1970,1)
doSetItemText(book,"Banor I praise your name.\nBe with me in the battle.\nBe my shield, let me be your sword.\nI will honour the godly spark in my soul. May it flourish and grow.")
setPlayerStorageValue(cid,10552,1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,"The chest is empty.")
end
end
return TRUE
end