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Citizen Door Access

I didn't tested this script since i have only 1 town on my server but I think it should work.
Use for this a gate of expertise so that only 1 person can pass each time.

xxxx is the itemid of the gate of expertise.
yyyy is the uniqueid of the gate of expertise.
z is the town id.


Code:
function onUse(cid, item, frompos, item2, topos)
    if item.itemid == xxxx and item.uid == yyyy then
        if getPlayerTown(cid) == z then
        doPlayerSendTextMessage(cid, 22, "Your text.")
        pos = getPlayerPosition(cid)
            doTransformItem(item.uid,item.itemid+1)
				playerpos = getPlayerPosition(cid)
				doorpos = {x = frompos.x, y = frompos.y, z = frompos.z, stackpos = 253}
				if playerpos.y == doorpos.y + 1 and playerpos.x == doorpos.x then
					doMoveCreature(cid, 0)
				elseif playerpos.x == doorpos.x - 1 and playerpos.y == doorpos.y then
					doMoveCreature(cid, 1)
				elseif playerpos.y == doorpos.y - 1 and playerpos.x == doorpos.x then
					doMoveCreature(cid, 2)
				elseif playerpos.y == doorpos.y and playerpos.x == doorpos.x + 1 then
					doMoveCreature(cid, 3)
				elseif playerpos.x == doorpos.x + 1 and playerpos.y == doorpos.y - 1 then
					doMoveCreature(cid, 4)
				elseif playerpos.x == doorpos.x - 1 and playerpos.y == doorpos.y - 1 then
					doMoveCreature(cid, 5)
				elseif playerpos.x == doorpos.x + 1 and playerpos.y == doorpos.y + 1 then
					doMoveCreature(cid, 6)
				elseif playerpos.x == doorpos.x - 1 and playerpos.y == doorpos.y + 1 then
					doMoveCreature(cid, 7)
				end
            else
                    doPlayerSendTextMessage(cid,22,'Your text.')
            end
        return 1
end
end

actions.xml
Code:
<action uniqueid="yyyy" script="namescript.lua" />

Edit: tested it meanwhile and it is working on TFS 0.3.6
 
Last edited:
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