function onStepIn(cid, item, pos)
if item.actionid == 7910 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident city Karmia.')
doPlayerSetTown(cid,1)
elseif item.actionid == 7911 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident city Inferna.')
doPlayerSetTown(cid,2)
elseif item.actionid == 7912 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident Tiquanda city.')
doPlayerSetTown(cid,3)
elseif item.actionid == 7913 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident Liberty Bay.')
doPlayerSetTown(cid,4)
elseif item.actionid == 7914 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident Premium Island.')
doPlayerSetTown(cid,5)
elseif item.actionid == 7915 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident Venore.')
doPlayerSetTown(cid,6)
elseif item.actionid == 7916 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident Folda.')
doPlayerSetTown(cid,7)
elseif item.actionid == 7917 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident Edron.')
doPlayerSetTown(cid,8)
elseif item.actionid == 7918 then
doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'You are Resident New Island.')
doPlayerSetTown(cid,9)
end
return 1
end