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Solved Client Crash - Reason : TALKTYPE_ORANGE_1

Advent

Custom RPG Maker
Joined
Oct 3, 2009
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Okay I have little problem. After I compiled some new codes, when I eat food, drink potion, cut tree - client crashes. I looked over and saw that this scripts are connected only by "TALKTYPE_ORANGE_1". Where can I find what causes this in source ? I don't want to use other source/server but just to fix it. Console gives no information about crash, just that player has logged out.

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@edit

It is definitely about sending orange message to player position since even on MC, both client closed on one action.

Monsters can speak freely, it doesnt crash.
 
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