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[Client] Crash

Shiko Erye

LUA - Scripter
Joined
Dec 7, 2010
Messages
106
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12
Code:
Debug Assertion 8.54 Container.h 226
Thu Aug 23 16:37:36 2012
Graphic Engine: DirectX9 (2)
Operating System: Windows 7 Business Edition 64 Bit in VNM
Processor: Intel Pentium D 3.00GHZ
Video Card: NVIDIA GeForce 7300 GT
Last Packet Types: 131 131 131 131 131 131 131 131 131 131
Last Packet: 109 004 004 004 004 006 001 003 004 004 004 006 170 000 000 000
Player Position: [1024,1028,6]
Player Name: Ryok (Alpha)
Player Action: 049 050 055 046 048 046 048 046 049 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1720: exception occurred (MessageType: 0 MaW: 2887F00 MoW: 0), reason:
Control.cpp 1715: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
MainWindow.cpp 138: exception occurred (Surface = 1), reason:
GUI.cpp 1479: exception occurred (Surface = 1), reason:
MapWindow.cpp 869: exception occurred (Surface = 1), reason:
MapWindow.cpp 549: exception occurred (Obj = 351), reason:
MapWindow.cpp 1146: exception occurred (posx = 288) (posy = 128), reason:
MapWindow.cpp 1138: exception occurred (EffectNumber = 9) (Type = 0), reason:
Objects.cpp 691: exception occurred (Number = 0), reason:
Container.h 226: index out of range (original i: 0, i: -1, min: 1, d: 199)

Pls tell me how to fix or what mean of this 's bug?:(
 
You need to give more information. What server, version and client version are you using? When do you get the debug, is there a script involved, do you get the debug in the map (certain area) or random?
 
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