trying to open my client for poketibia and i get this error on log
ERROR: Unable to load module 'client_entergame': LUA ERROR:
LUA ERROR: /client_entergame/entergame.lua:133: malformed number near 'ipv4'
stack traceback:
[C]: ?
[C]: in function 'dofile'
/client_entergame/entergame.otmod:10:[@onLoad]:1: in main chunk
[C]: in function 'ensureModuleLoaded'
/init.lua:42: in main chunk
ERROR: Unable to load module 'client_entergame': LUA ERROR:
LUA ERROR: /client_entergame/entergame.lua:133: malformed number near 'ipv4'
stack traceback:
[C]: ?
[C]: in function 'dofile'
/client_entergame/entergame.otmod:10:[@onLoad]:1: in main chunk
[C]: in function 'ensureModuleLoaded'
/init.lua:42: in main chunk
ERROR: Unable to load module 'client_serverlist': dependency 'client_entergame' has failed to load
ERROR: Unable to load module 'game_facebook': LUA ERROR:
/game_facebook/facebook.lua:17: attempt to index global 'CharacterList' (a nil value)
stack traceback:
[C]: ?
/game_facebook/facebook.lua:17: in main chunk
[C]: in function 'autoLoadModules'
/init.lua:49: in main chunk
Startup done :]
ERROR: protected lua call failed: LUA ERROR:
/client/client.lua:51: attempt to index global 'EnterGame' (a nil value)
stack traceback:
[C]: ?
/client/client.lua:51: in function </client/client.lua:28>
ERROR: Unable to load module 'client_entergame': LUA ERROR:
LUA ERROR: /client_entergame/entergame.lua:133: malformed number near 'ipv4'
stack traceback:
[C]: ?
[C]: in function 'dofile'
/client_entergame/entergame.otmod:10:[@onLoad]:1: in main chunk
[C]: in function 'ensureModuleLoaded'
/init.lua:42: in main chunk
ERROR: Unable to load module 'client_entergame': LUA ERROR:
LUA ERROR: /client_entergame/entergame.lua:133: malformed number near 'ipv4'
stack traceback:
[C]: ?
[C]: in function 'dofile'
/client_entergame/entergame.otmod:10:[@onLoad]:1: in main chunk
[C]: in function 'ensureModuleLoaded'
/init.lua:42: in main chunk
ERROR: Unable to load module 'client_serverlist': dependency 'client_entergame' has failed to load
ERROR: Unable to load module 'game_facebook': LUA ERROR:
/game_facebook/facebook.lua:17: attempt to index global 'CharacterList' (a nil value)
stack traceback:
[C]: ?
/game_facebook/facebook.lua:17: in main chunk
[C]: in function 'autoLoadModules'
/init.lua:49: in main chunk
Startup done :]
ERROR: protected lua call failed: LUA ERROR:
/client/client.lua:51: attempt to index global 'EnterGame' (a nil value)
stack traceback:
[C]: ?
/client/client.lua:51: in function </client/client.lua:28>