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Client message in OTClient

sucibob

Member
Joined
Mar 28, 2017
Messages
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There is a way to send a msg in the client there where show 'You are full.' when you try to eat some food and you are full?
 
I dont want to send food msg, i just want to send a message there where the food message show up
 
LUA:
function whatever()
  if something == value then
    modules.game_textmessage.displayFailureMessage(tr('Some msg.'))
  end
end
 
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