kennyubuntu
Member
- Joined
- May 20, 2016
- Messages
- 150
- Reaction score
- 13
Someone could help me to my my first script on lua otserver?
I tried:
But:
I made all right?
I'm using 0.4
I tried:
Code:
<globalevent name="full ss" time="06:00" event="script" value="fullserversave.lua"/>
Code:
function onTime()
doPlayerBroadcastMessage(cid, 'Server is going down for a global save within 5 minutes. Please logout.')
addEvent(CloseServer, 5 * 60 * 1000, cid, experience)
return true
end
function CloseServer()
local state = GAMESTATE_CLOSED
doSetGameState(state)
addEvent(Clean, 5 * 60 * 1000, cid, experience)
return true
end
function Clean()
doCleanMap()
addEvent(OpenServer, 5 * 60 * 1000, cid, experience)
return true
end
function OpenServer()
local state = GAMESTATE_NORMAL
doSetGameState(state)
return true
end
But:
Code:
[06:00:00.534] [Error - GlobalEvent Interface]
[06:00:00.534] data/globalevents/scripts/fullserversave.lua:onTime
[06:00:00.534] Description:
[06:00:00.534] (luaGetPlayerFlagValue) Player not found
I made all right?
I'm using 0.4