Sherlok
Active Member
I need script:
When you enter teleport your outfit colors has beed changed to green.
Thx, rep++
When you enter teleport your outfit colors has beed changed to green.
Thx, rep++
<?xml version="1.0" encoding="UTF-8"?>
<mod name="bugedS" version="1.0" author="OzIcO" contact="in my house" enabled="yes">
<movevent type="StepIn" actionid="5000" event="buffer"><![CDATA[
if isPlayer(cid) then
doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 81, lookBody = 80, lookLegs = 80, lookFeet = 80})
end
return doTeleportThing(cid, {x = 100, y = 200, z = 7}) and doSendMagicEffect(getThingPos(cid), 20)
]]></movevent>
</mod>
sry i fail at making (a moveevent script in lua) its pretty hard (for me)Code:<?xml version="1.0" encoding="UTF-8"?> <mod name="bugedS" version="1.0" author="OzIcO" contact="in my house" enabled="yes"> <movevent type="StepIn" actionid="5000" event="buffer"><![CDATA[ if isPlayer(cid) then doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 81, lookBody = 80, lookLegs = 80, lookFeet = 80}) end return doTeleportThing(cid, {x = 100, y = 200, z = 7}) and doSendMagicEffect(getThingPos(cid), 20) ]]></movevent> </mod>
doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 81, lookBody = 80, lookLegs = 80, lookFeet = 80})
true.Code:{lookType = 128, lookHead = 81, lookBody = 80, lookLegs = 80, lookFeet = 80})
Change the look types.
94 is the color red![]()
doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 81, lookBody = 80, lookLegs = 80, lookFeet = 80})
doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94})
change this
to thisCode:doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 81, lookBody = 80, lookLegs = 80, lookFeet = 80})
Code:doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94})
doCreatureChangeOutfit(cid, {lookType = 128, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94})
[Error - MoveEvents Interface]
buffer
Description:
[string "loadBuffer"]:34: attempt to call global 'getPlayerOutfit' (a nil value)
<?xml version="1.0" encoding="UTF-8"?>
<mod name="bugedS" version="1.0" author="OzIcO" contact="in my house" enabled="yes">
<movevent type="StepIn" actionid="5000" event="script"><![CDATA[
if isPlayer(cid) then
doCreatureChangeOutfit(cid, {lookType = getCreatureOutfit(cid).lookType, lookHead = 81, lookBody = 80, lookLegs = 80, lookFeet = 80})
end
return doTeleportThing(cid, {x = 100, y = 200, z = 7}) and doSendMagicEffect(getThingPos(cid), 20)
]]></movevent>
</mod>