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Command for overpass low level

bury

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Hello, in my server players cant overpass a noob char (player which is lower level than the protection level) and Im not interested in teleported them.

I want a command to overpass them, it doesnt mind there are like 20 people in the same char, the thing is it doesnt interrupt the war or the hunting resp or whatever.

I played a server that you made !noob and take the same SQM than the noob char if there arent any player on it. If you found a noob char with another player (or more) in his SQM you had to say: !noob "nameofthenoob

I think this is very important for the server working...

Thanks for help!

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bump!

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bump bump! nobody? :S
 
Thanks bro, but that teleport the noob char to the city temple, right?

I want to surpass the noob char, I want to take same SQM than it.... saying a command like as I said: !noob or !noob "nameoftheplayer

Stack in the same SQM.
 
Thanks bro, but that teleport the noob char to the city temple, right?

I want to surpass the noob char, I want to take same SQM than it.... saying a command like as I said: !noob or !noob "nameoftheplayer

Stack in the same SQM.

I think so.
 
OK, then if it teleports the noob char to the temple I dont want it :S

I need this:




It is also colloquially called Stack or Stacking... I get in that pic closing the door ofc, but for example the other player is level 20, and I would like to make !noob in the next sqm to him and looking at him, and Stack in his SQM.

Please if somebody could help me...
 
Sounds like you need a hug
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This post is asking same as me.

This is strange because most of the ots nowadays make one stack with the low level players (AKA noob chars) without saying anything, just take his position in the same sqm [like masiyah.se], and same with everybody in depot in another servers:S

If you could ask some people you know or something we will thank you a lot :)

Por cierto, acabo de darme cuenta que eres Español xD
 
can you post this function from player.cpp
Code:
bool Player::canWalkthrough(const Creature* creature) const
 
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