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Compiling Compilation changes

dchampag

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Joined
Jul 15, 2008
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Location
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Code:
  [Linker error] undefined reference to `Game::combatBlockHit(CombatType_t, Creature*, Creature*, int&, bool, bool)' 
  [Linker error] undefined reference to `Game::combatBlockHit(CombatType_t, Creature*, Creature*, int&, bool, bool)' 
  [Linker error] undefined reference to `Game::combatBlockHit(CombatType_t, Creature*, Creature*, int&, bool, bool)' 
  [Linker error] undefined reference to `Game::combatBlockHit(CombatType_t, Creature*, Creature*, int&, bool, bool)' 
  [Linker error] undefined reference to `Game::combatBlockHit(CombatType_t, Creature*, Creature*, int&, bool, bool)'

Any idea?
 
Yeah I was trying to increase max health and Max mana, realized that that means I had to increase max damage so I made all the changes now its telling me that it compiles all the way, but then it says that.

I would really like to convert whole thing to 64 bit but I can't seem to get it.

- - - Updated - - -

Alright I fixed the errors, but it still didnt work, I made the changes and it still doesn't allow more than 2.14 billion health

Anyone can direct me to where I may have missed?
 
Alright fixed that, anyone can maybe tell me how to make the server select from the database an amount that high?

I got it so in game you can go way above the limit but once ya Relog it bugs or if I add before login it bugs
 
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