undead mage
Active Member
So im getting a pugixml error when im trying to compile can somebody please help me out? I made a video of how im compiling and did put it on youtube. It's 03:53 minutes long but it starts at 01:00 xd so it's 02:53 minutes 
cd %BOOST_ROOT%
bootstrap.bat
b2 toolset=msvc-14.0 --build-type=complete --libdir=%BOOST_ROOT%\lib32-msvc-14.0 install
I know how to fix it, you are missing the win32 libraries!
Open Start Menu > Visual Studio 2015 (folder) > Developer Command Prompt for Visual Studio 2015 and enter following commands:
1.
2.Code:cd %BOOST_ROOT%
3.Code:bootstrap.bat
Now wait, this will take some time...Code:b2 toolset=msvc-12.0 --build-type=complete --libdir=%BOOST_ROOT%\lib32-msvc-14.0 install
Then try to compile again.
Building Boost.Build engine
I don't know how long it should take. Probably not an hour.. Step 3 took like 30 minutes for me.Did you mean that step 2 takes long? Because it doesn't do anything after step 2 this came:
and now it's like that for about a hour. I tryd enter and some other keys but it doesn't do anything should I let it like this? xdCode:Building Boost.Build engine
I don't know how long it should take. Probably not an hour.. Step 3 took like 30 minutes for me.
Try to type just type bootstrap instead (not .bat).
Building Boost.Build engine
Go to the boost folder and double click bootstrap.batStill the same it freezes at step 2
Code:Building Boost.Build engine
finallyyyyyyyyyyyy thx so much! <3You can also try to disable your anti virus software. Maybe it blocks it?
1 more questionYou can also try to disable your anti virus software. Maybe it blocks it?
#define CLIENT_VERSION_MIN 1090
#define CLIENT_VERSION_MAX 1091
#define CLIENT_VERSION_STR "10.91"
void ProtocolLogin::getCharacterList(const std::string& accountName, const std::string& password, uint16_t version)
{
Account account;
if (!IOLoginData::loginserverAuthentication(accountName, password, account)) {
disconnectClient("Account name or password is not correct.", version);
return;
}
auto output = OutputMessagePool::getOutputMessage();
//Update premium days
Game::updatePremium(account);
const std::string& motd = g_config.getString(ConfigManager::MOTD);
if (!motd.empty()) {
//Add MOTD
output->addByte(0x14);
std::ostringstream ss;
ss << g_game.getMotdNum() << "\n" << motd;
output->addString(ss.str());
}
//Add session key
output->addByte(0x28);
output->addString(accountName + "\n" + password);
//Add char list
output->addByte(0x64);
output->addByte(1); // number of worlds
output->addByte(0); // world id
output->addString(g_config.getString(ConfigManager::SERVER_NAME));
output->addString(g_config.getString(ConfigManager::IP));
output->add<uint16_t>(g_config.getNumber(ConfigManager::GAME_PORT));
output->addByte(0);
uint8_t size = std::min<size_t>(std::numeric_limits<uint8_t>::max(), account.characters.size());
output->addByte(size);
for (uint8_t i = 0; i < size; i++) {
output->addByte(0);
output->addString(account.characters[i]);
}
//Add premium days
if (version >= 1080) {
if (version >= 1082) {
output->addByte(0);//Account state
}
output->addByte(g_config.getBoolean(ConfigManager::FREE_PREMIUM) || account.premiumDays > 0);
output->add<uint32_t>(g_config.getBoolean(ConfigManager::FREE_PREMIUM) ? 0 : (OTSYS_TIME() + (account.premiumDays * 86400)));
}
else {
output->add<uint16_t>(g_config.getBoolean(ConfigManager::FREE_PREMIUM) ? 0xFFFF : account.premiumDays);
}
send(output);
disconnect();
}
definitions.h
Code:#define CLIENT_VERSION_MIN 1090 #define CLIENT_VERSION_MAX 1091 #define CLIENT_VERSION_STR "10.91"
protocollogin.cpp
Code:void ProtocolLogin::getCharacterList(const std::string& accountName, const std::string& password, uint16_t version) { Account account; if (!IOLoginData::loginserverAuthentication(accountName, password, account)) { disconnectClient("Account name or password is not correct.", version); return; } auto output = OutputMessagePool::getOutputMessage(); //Update premium days Game::updatePremium(account); const std::string& motd = g_config.getString(ConfigManager::MOTD); if (!motd.empty()) { //Add MOTD output->addByte(0x14); std::ostringstream ss; ss << g_game.getMotdNum() << "\n" << motd; output->addString(ss.str()); } //Add session key output->addByte(0x28); output->addString(accountName + "\n" + password); //Add char list output->addByte(0x64); output->addByte(1); // number of worlds output->addByte(0); // world id output->addString(g_config.getString(ConfigManager::SERVER_NAME)); output->addString(g_config.getString(ConfigManager::IP)); output->add<uint16_t>(g_config.getNumber(ConfigManager::GAME_PORT)); output->addByte(0); uint8_t size = std::min<size_t>(std::numeric_limits<uint8_t>::max(), account.characters.size()); output->addByte(size); for (uint8_t i = 0; i < size; i++) { output->addByte(0); output->addString(account.characters[i]); } //Add premium days if (version >= 1080) { if (version >= 1082) { output->addByte(0);//Account state } output->addByte(g_config.getBoolean(ConfigManager::FREE_PREMIUM) || account.premiumDays > 0); output->add<uint32_t>(g_config.getBoolean(ConfigManager::FREE_PREMIUM) ? 0 : (OTSYS_TIME() + (account.premiumDays * 86400))); } else { output->add<uint16_t>(g_config.getBoolean(ConfigManager::FREE_PREMIUM) ? 0xFFFF : account.premiumDays); } send(output); disconnect(); }