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Compiling for DX problem

Mock

Mock the bear (MTB)
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Well i am trying compile otclient for run in DX, some said to me turn OFF the opition USE_OPENGLES, i did it, on and off and it compiles always with OGL There is any way to do this?
 
Well, it does. As anyone can see, there is nothing about directX in OTClient Sources. OTClient if i understand correct target DirectX using Angle Project. So, its translate OpenGL ES 2.0 calls to DirectX 9 calls. You know this because the OpenGL es DLL and webGL DLL have the descriptions "ANGLE libGLESv2 Dynamic Link Library" and "ANGLE libEGL Dynamic Link Library". The trick is to compile it to OpenGl ES, has mock said, you turn ON or OFF the Option USE_OPENGLES and nothing changes.
 
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