Hi guys,
When I using command "./build.sh" my console has spaming this bugs:
Help me
When I using command "./build.sh" my console has spaming this bugs:
PHP:
^[[?6cIn file included from /usr/include/boost/filesystem/v3/config.hpp:29:0,
from /usr/include/boost/filesystem.hpp:34,
from luascript.cpp:21:
/usr/include/boost/system/api_config.hpp:28:5: error: #error user defined BOOST_POSIX_API or BOOST_WINDOWS_API not supported
databasemysql.cpp: In constructor âDatabaseMySQL::DatabaseMySQL()â:
databasemysql.cpp:47:10: error: unused variable âreconnectâ [-Werror=unused-variable]
cc1plus: all warnings being treated as errors
make[1]: *** [databasemysql.o] BĹÄ
d 1
make[1]: *** Oczekiwanie na niezakoĹ
czone zadania....
mv -f .deps/itemattributes.Tpo .deps/itemattributes.Po
chat.cpp: In member function âChatChannel* Chat::getChannel(Player*, uint16_t)â:
chat.cpp:1144:10: error: converting âfalseâ to pointer type âChatChannel*â [-Werror=conversion-null]
cc1plus: all warnings being treated as errors
make[1]: *** [chat.o] BĹÄ
d 1
luascript.cpp: In member function âbool LuaInterface::loadDirectory(const string&, Npc*, bool)â:
luascript.cpp:741:23: error: âclass boost::filesystem3::directory_entryâ has no member named âleafâ
luascript.cpp:744:61: error: no match for âoperator+â in âboost::filesystem3::path::filename() const() + "/"â
game.cpp: In member function âItem* Game::findItemOfType(Cylinder*, uint16_t, bool, int32_t)â:
game.cpp:1788:10: error: converting âfalseâ to pointer type âItem*â [-Werror=conversion-null]
cc1plus: all warnings being treated as errors
make[1]: *** [game.o] BĹÄ
d 1
mv -f .deps/items.Tpo .deps/items.Po
mv -f .deps/iomap.Tpo .deps/iomap.Po
make[1]: *** [luascript.o] BĹÄ
d 1
mv -f .deps/iomapserialize.Tpo .deps/iomapserialize.Po
mv -f .deps/item.Tpo .deps/item.Po
make[1]: Opuszczenie katalogu `/root/source'
make: *** [all]
Help me